[Freeciv-Dev] [PATCH] debug battle more
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More debug info about battle.
diff -u --ignore-space-change --recursive --new-file --exclude-from=.diffignore
freeciv-cvs/server/unithand.c m/freeciv/server/unithand.c
--- freeciv-cvs/server/unithand.c Sun Jul 4 13:18:53 1999
+++ m/freeciv/server/unithand.c Sun Jul 4 02:48:27 1999
@@ -484,6 +484,11 @@
struct city *incity, *nearcity1, *nearcity2;
incity = map_get_city(pdefender->x, pdefender->y);
+ freelog(LOG_DEBUG, "Start attack: %s's %s against %s's %s.",
+ pplayer->name, unit_types[punit->type].name,
+ game.players[pdefender->owner].name,
+ unit_types[pdefender->type].name);
+
if(unit_flag(punit->type, F_NUCLEAR)) {
struct packet_nuke_tile packet;
@@ -543,6 +548,11 @@
if(punit==plooser) {
/* The attacker lost */
+ freelog(LOG_DEBUG, "Attacker lost: %s's %s against %s's %s.",
+ pplayer->name, unit_types[punit->type].name,
+ game.players[pdefender->owner].name,
+ unit_types[pdefender->type].name);
+
notify_player_ex(get_player(pwinner->owner),
pwinner->x, pwinner->y, E_UNIT_WIN,
"Game: Your %s%s survived the pathetic attack"
@@ -565,6 +575,11 @@
}
else {
/* The defender lost, the attacker punit lives! */
+ freelog(LOG_DEBUG, "Defender lost: %s's %s against %s's %s.",
+ pplayer->name, unit_types[punit->type].name,
+ game.players[pdefender->owner].name,
+ unit_types[pdefender->type].name);
+
punit->moved=1; /* We moved */
notify_player_ex(get_player(pwinner->owner),
--
//Markus
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