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[Freeciv-Dev] Minor fix
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Minor fix
From: Kris Bubendorfer <Kris.Bubendorfer@xxxxxxxxxxxxx>
Date: Wed, 19 May 1999 11:35:44 +1200

> On some (rare) occasions, players may have noticed
> that a city name appears "out of the blue" in non-explored
> areas of the map. The problem appears to be that 
> send_city_info() in diplomat_sabotage() (server/unitfunc.c)
> sends city info to all players and not only to players
> that have "discovered" this tile. I cannot see any reason
> for this so i suggest that line 651 (copy of version 1.8.0)
> in server/unitfunc.c is changed to:
> 
>    send_city_info(0, pcity, 0);

Yes, that fix is correct.  One question though, why is the client
displaying ANYTHING when the city is not visible?  I think the client
needs fixing too.
-- 

Cheers Kris...




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