Re: [Freeciv-Dev] Explorer bug/feature?
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John L. Kramer wrote:
>
> I noticed recently that while explorers ignore adverse terrain (mountains,
> hills) like they're supposed to, they also ignore terrain that should give
> them movement bonuses (rivers) as well as modifications like roads.
>
> Is this a bug or a feature?
What it's like in Civ2:
Explorers have 1 movement point per turn. They just treat all squares as if
the movement cost were 1/3. Sooo.. rivers and roads shouldn't add an
additional 1/3 bonus.
</$0.02>
-Mike Smith
fnord
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