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Re: [Freeciv-Dev] Explorer bug/feature?
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Re: [Freeciv-Dev] Explorer bug/feature?

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To: "John L. Kramer" <kramer@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Explorer bug/feature?
From: "ksmith4" <ksmith4@xxxxxxxxxx>
Date: Wed, 17 Mar 1999 11:43:56 -0400

John L. Kramer wrote:
> 
> I noticed recently that while explorers ignore adverse terrain (mountains,
> hills) like they're supposed to, they also ignore terrain that should give
> them movement bonuses (rivers) as well as modifications like roads.
> 
> Is this a bug or a feature?

What it's like in Civ2:
Explorers have 1 movement point per turn. They just treat all squares as if
the movement cost were 1/3.  Sooo.. rivers and roads shouldn't add an
additional 1/3 bonus. 

</$0.02>

-Mike Smith

fnord

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