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[Freeciv-Dev] network byte order.
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] network byte order.
From: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Sat, 6 Mar 1999 21:34:03 +0000 (GMT)

Hello,

        i have tested network byte order patch.
New server vs old client it works with capabilities.

New client vs old server same behaviour as previously.
The client can connect but isn't added to the list of players.

Can we add a new packet of given length as
1111111100000000.
The server will only accept client after receiving this packet.
The first packet the client will accepted will be this one.

Regards,



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