[Freeciv-Dev] Fix for civserver 1.7.2 main()
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To prevent civserver sending multiple PACKET_SELECT_RACE:s to certain players
lines...
if(i<game.nplayers) {
send_select_race(&game.players[i]);
for(i=0; i<game.nplayers; i++)
send_select_race(&game.players[i]);
...should be changed as
if(i<game.nplayers) {
/* send_select_race(&game.players[i]); */ /* This is send in the next loop also.
*/
for(i=0; i<game.nplayers; i++)
if( game.players[i].race == R_LAST ) /* Only if player does't already
have a
race. */
send_select_race(&game.players[i]);
Code around that part looks quite weird, but at least it seems to work fine,
so I
don't care to make deeper digging.
Marko Lindqvist
Caz
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