Re: [Freeciv-Dev] Freeciv 1.7.2 released!
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Mitch Davis wrote:
> I've released Freeciv 1.7.2 at long last!
<cheers!>
With impeccable timing, I've just found a bug in the combat
calculations. :-7
Remember the effect that if you attack with a unit with less
than one movement point left, the attack is at 1/3 or 2/3
strength, for which it was suggested there be a popup, because
new players and even experienced players don't know about the
rule?
It turns out that the implementation of this rule is buggy:
the attacker's movement is reduced by 1 (for the combat "move")
_before_ the modified attack strength gets calculated, with
the consequence that units with 4/3 or 5/3 movement left get
the 1/3 or 2/3 attack modifier, and _not_ units with 1/3 or
2/3 move left.
-- David
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