Re: [Freeciv-Dev] Breaking up tilesets.
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John Goerzen wrote:
> [ Note: CCing the new list ]
>
> Sverker Wiberg <sverkerw@xxxxxxxxxxxx> writes:
>
> > A converter between tilesets and individual XPMs should be quite
> > useful...
>
> YES! YES! YES!
>
> I've been struggling to figure out how to make a Java-based CivClient
> understand the tilesets. In Java, generally we need GIFs for this,
> but it's trivial to write a script to convert XPM to GIF. Would love
> to see a utility to convert the large tilesets to individual tiles!
And back again (I understand that some people prefer to edit all tiles
in one huge image).
I exploded the tileset image with three temporary lines in the client
while it built its internal sprites. The real converter I'll probably
write in Perl (or Python, or Intercal ;-).
> > In the end I aim at something like Civ2's .ini-file, which lets a
> > scenario author tune the units's properties to his heart's content.
>
> I think you can already replace the xpm files at runtime, no?
Only through the FREECIV_DATADIR mechanism. And then you replace
the whole gorilla.
/Sverker
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