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February 2003: [Freeciv-Dev] Re: (PR#3550) Partial buy production |
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[Freeciv-Dev] Re: (PR#3550) Partial buy production[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, 27 Feb 2003, Rafa³ Bursig wrote: > Buy Production Dlg. should have 2 additonnal option ( 4 total > options ) > 1) "Yes - High" buy all "shields" ( finish next turn ) > 2) "Yes - Low" buy all needed "shields". ( finish next turn ) > This option will save your money :) > exp. unit cost 50, you have been build 25 , city production is 5 per > turn > This option will buy 20 "shields" : 25(already build) + 20(buy) + > 5(city prod) = 50 > 3) "Buy what you can" - you decide how many "shields" buy. > exp. you dont have enouch money but you want pay something to hurry > production. > 4) "No, thanks" - exit dlg. > > Why 1) and 2) simply : when 2 players want build Wonder and first buy > with 1) and Secound with 2) then Wonder will be build by First Player > who pay more :) Why? You can just save the gold until the number of shields remaining is less than what you can pay. - Per
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