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December 2002: [Freeciv-Dev] (PR#2437) new graphics: improvements and technology |
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[Freeciv-Dev] (PR#2437) new graphics: improvements and technology[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> > Actually, I take it back: tilespec_free_tech_gfx and > tilespec_free_impr_gfx are unnecessary (and should not exist). The > sprites are already freed automatically when the sprite hash is emptied > in tilespec_free_tiles(). > DONE Rafal
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