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March 2000: [Freeciv-Dev] Re: Fog of war |
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[Freeciv-Dev] Re: Fog of war[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hello not too sure if you could do this by just using the present set up in units.ruleset On 08-Mar-00, thomas wrote: > yes but how would I do this on the units.ruleset file. If there is a way, > then let me know. I do not want to require the program to be changed just > to support my units, I want to use the existing tools to create more (as in > number) realistic units. > Hello thomas >> you could limit the satelites life say 10 or 20 turns or so ,you could also >> have to build a launch pad :) just a few bits of an idea. >> On 08-Mar-00, thomas wrote: >>> Yes, I see your point. I set it that high because I did not want it to be >>> so easy to shoot it down. Fighters should not be able to do that. >>> >>>> Spy satelite placed in city make this city unconquerable, >>>> and because it can be transfered between cities, it will break >>>> the game completely. >>>> Make it def=0 better. >>>> >>> >>> >>> >>> >> Regards >> -- >> chat on #Rabble uk3.arcnet.vapor.com port6667 Get Freeciv at http://www.freeciv.org
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