[freeciv-data] Re: Data patches
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Daniel Herding wrote:
I read about the planned data reorganization by Eric S. Raymond.
He wants to replace tile arrays with directories of single sprites, and remove
all spec files.
This isn't bad overall, but it wouldn't be possible anymore to let different
tilesets use the same files. An example:
If you read the plan through to the end, you'll see that not only is
this not a problem, but the situation becomes much better.
In the full fruition of the plan, the PNG files will be stripped of all
extra transparent space. The tileset (or, in many cases, the drawing
code itself) can specify the offset to be used for drawing the tile
(this may not save much space on disk but is much faster). Only now,
since we're not restricted by the *grid* size it is easy for tilesets to
share even more graphics - e.g., trident and isotrident can use the same