Complete.Org: Mailing Lists: Archives: freeciv-ai: March 2006:
[freeciv-ai] (PR#16006) Beta1: AI debug command wording
Home

[freeciv-ai] (PR#16006) Beta1: AI debug command wording

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [freeciv-ai] (PR#16006) Beta1: AI debug command wording
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Thu, 23 Mar 2006 01:27:57 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=16006 >


SVN 2.1 23 MAR 2006

From server/commands.c:

 {"debug",     ALLOW_CTRL,
   N_("debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> "
      "| tech <player> | timing | info]"),
   N_("Turn on or off AI debugging of given entity."),
   N_("Print AI debug information about given entity and turn continous "
      "debugging output for this entity on or off."),
  },

Shouldn't this be

   N_("debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> "
      "| tech <tech> | timing | info]"),

Christian

-- 
http://cknoke.de




[Prev in Thread] Current Thread [Next in Thread]
  • [freeciv-ai] (PR#16006) Beta1: AI debug command wording, Christian Knoke <=