Complete.Org: Mailing Lists: Archives: freeciv-ai: October 2005:
[freeciv-ai] Re: (PR#14228) Ai doesn't react to explorers pillaging it's
Home

[freeciv-ai] Re: (PR#14228) Ai doesn't react to explorers pillaging it's

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: mstefek@xxxxxxxxx
Subject: [freeciv-ai] Re: (PR#14228) Ai doesn't react to explorers pillaging it's territory
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Wed, 12 Oct 2005 02:27:16 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14228 >

On Sat, Oct 08, 2005 at 11:05:30AM -0700, Jason Short wrote:
> 
> Maybe the AI should send some sort of chat message (like the ones it 
> does while in diplomacy) when the player does something to piss it off 
> or make it happy?

An explorer is fast because he has only lightweight equipment. He
shouldn't be able to do pillage at all.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





[Prev in Thread] Current Thread [Next in Thread]