[freeciv-ai] (PR#14228) Ai doesn't react to explorers pillaging it's ter
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Subject: |
[freeciv-ai] (PR#14228) Ai doesn't react to explorers pillaging it's territory |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Sat, 8 Oct 2005 05:53:59 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14228 >
This patch fixes this.
--
mateusz
? civscore.log
Index: ai/advdiplomacy.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advdiplomacy.c,v
retrieving revision 1.93
diff -u -r1.93 advdiplomacy.c
--- ai/advdiplomacy.c 3 Oct 2005 23:32:54 -0000 1.93
+++ ai/advdiplomacy.c 8 Oct 2005 12:51:51 -0000
@@ -1609,3 +1609,17 @@
}
} players_iterate_end;
}
+
+/***************************************************************************
+ Violator pillaged something on victims territory
+***************************************************************************/
+void ai_incident_pillage(struct player *violator, struct player *victim)
+{
+ if (violator == victim) {
+ return;
+ }
+ if (victim == NULL) {
+ return;
+ }
+ victim->ai.love[violator->player_no] -= MAX_AI_LOVE / 20;
+}
Index: ai/advdiplomacy.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advdiplomacy.h,v
retrieving revision 1.5
diff -u -r1.5 advdiplomacy.h
--- ai/advdiplomacy.h 4 Aug 2005 16:26:11 -0000 1.5
+++ ai/advdiplomacy.h 8 Oct 2005 12:51:51 -0000
@@ -37,6 +37,7 @@
void ai_incident_war(struct player *violator, struct player *victim);
void ai_incident_diplomat(struct player *violator, struct player *victim);
void ai_incident_nuclear(struct player *violator, struct player *victim);
+void ai_incident_pillage(struct player *violator, struct player *victim);
bool ai_on_war_footing(struct player *pplayer);
Index: server/unittools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/unittools.c,v
retrieving revision 1.388
diff -u -r1.388 unittools.c
--- server/unittools.c 6 Oct 2005 16:05:56 -0000 1.388
+++ server/unittools.c 8 Oct 2005 12:51:52 -0000
@@ -707,6 +707,8 @@
} unit_list_iterate_end;
update_tile_knowledge(ptile);
+ ai_incident_pillage(unit_owner(punit), ptile->owner);
+
/* If a watchtower has been pillaged, reduce sight to normal */
if (what_pillaged == S_FORTRESS) {
freelog(LOG_VERBOSE, "Watchtower(2) pillaged!");
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