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[freeciv-ai] (PR#12625) kill desire and teams
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[freeciv-ai] (PR#12625) kill desire and teams

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Subject: [freeciv-ai] (PR#12625) kill desire and teams
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Fri, 25 Mar 2005 02:10:03 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12625 >

> [per - Fri Mar 25 10:00:23 2005]:
> 
> On Fri, 25 Mar 2005, Mateusz Stefek wrote:
> > kill_desire() doesn't understand teams. You can see AI doing very stupid
> > things in team games. If 5 teamed players play aginst 5 other players,
> > the unteamed ones shouldn't fight against each other
> 
> Why not? If you wanted them to cooperate, you would put them in another
> team.
> 
>   - Per
> 
But a decision of fight is really bad.
I played a game where I started on an island with 4 teamed AIs and one
alone. The alone AI decided to fight against me. I debugged the
situation and find out that I was his target even though he has met all
teamed players. We were both smashed very quickly.
--
mateusz



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