[freeciv-ai] player's view on ai
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I fear the following will not be very new to you, but maybe it helps anyway.
Another 1 human vs n AI game comes to an end - and the pattern is as always:
AI make alliances, but at a certain point they start to fight each other
(not me - I'm too strong), fight, fight - with no avail. Since 3000 years
french ai fights an alliance of phillipine, scots, and americans, and has
not yet mangaged to conquer a *single* city. Ok, it has lost 1 city. *One*.
AI fight at each other when they are equally strong. I don't.
Maybe AI should only attack if/when:
1) it has a military signifant plus of technologies
2) has it's units updated to that tech level
If 1 or 2 is not true, it should only attack if there is no possibility to
develop by means of expansion, infrastructure, or research.
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [freeciv-ai] player's view on ai,
Christian Knoke <=