[freeciv-ai] (PR#12126) acceptable reputation is too high for cease-fire
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Subject: |
[freeciv-ai] (PR#12126) acceptable reputation is too high for cease-fire |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Sat, 5 Feb 2005 04:26:32 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12126 >
Acceptable reputation limit is very high - that's ok, but for cease fire
I think it would be better if the limit was much lower.
This patch implements it.
It also fixes some behavior which I think was bad:
- /* Check if we can trust this guy. If we want to blast off to space,
+ /* Check if we can trust this guy. If we have to crash spacerace
leader,
* we don't care, though. */
if (ai->diplomacy.acceptable_reputation > aplayer->reputation
- && ai->diplomacy.strategy != WIN_SPACE) {
+ && ai->diplomacy.strategy != WIN_CAPITAL
It is included in this patch, because it touches the same lines.
--
mateusz
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