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[freeciv-ai] (PR#4748) error with GOTO function

[freeciv-ai] (PR#4748) error with GOTO function

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To: rt-guest@xxxxxxxxxxx
Subject: [freeciv-ai] (PR#4748) error with GOTO function
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Sat, 22 May 2004 19:28:00 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: >

> [guest - Mon Aug 04 13:43:53 2003]:
> hi
> an error comes when i use the goto function ( pres G ) and when in the 
> same time a sleeping units wake up. it seem that the client dunno
> anymore which units is active and try to move the second one from
> first one position.
> i use the last windows client 1.14 under win XP in french version.
> i hope this will help you and i hope too you can understand what i 
> wanted to say. my english is not very well (i m french)

Any ideas on how to reproduce this?  Can client state change while we
are in the GOTO mode?

This is not an AI ticket, btw

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