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[freeciv-ai] Re: New settler code v13

[freeciv-ai] Re: New settler code v13

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To: Per Inge Mathisen <per@xxxxxxxxxxx>
Cc: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: New settler code v13
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Wed, 19 May 2004 13:49:01 -0500 (CDT)

On Wed, 19 May 2004, Per Inge Mathisen wrote:

> On Thu, 27 Nov 2003, Gregory Berkolaiko wrote:
> > Attached is a new settler code by Per hacked in an ugly way to send
> > settlers abroad. It does what it should do, although not very
> > efficiently, I must say.
> Here is an updated version of the patch. I have tested it, and it works.
> Well, at least for some interpretations of 'works' ;). Coordination
> between settlers wanting to go off-shore and ferries to take them is
> (still) not good.

Fantastic that you've updated it!

> Greg's original code has been refactored a little bit, but is otherwise
> unchanged.
> I had to turn off ferry-exploring, since this meant no ferries available
> for ferrying anyone until map was fully explored.

This is strange...  But I guess this is because ai_gothere cannot find
ferries that are off-shore.  But if a settler is standing on the beach and
waving, the ferry should find him!  I will try to see what is happening.

In the mean time, can you tell me which part of the code makes sure some
ferries are built?


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