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May 2003: [freeciv-ai] AI measurement code |
[freeciv-ai] AI measurement code[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
This is a vast improvement over the previous kludge I posted. I now output the data to gamelog, and use an external script (testrun.sh) to parse it, and we no longer need to pass compile time options to gcc... Use this to generate AI measurement data similar to those I create for settlers and CM. The seeds are hard-coded, and your results should therefore be comparable to mine as long as you don't change them or any options. It still only works for 'experimental' players. But testrun.sh sets this automatically now. - Per
measureai3.diff
testrun.sh
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