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[freeciv-ai] AI measurement code

[freeciv-ai] AI measurement code

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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] AI measurement code
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 31 May 2003 15:38:42 +0000 (GMT)

This is a vast improvement over the previous kludge I posted. I now output
the data to gamelog, and use an external script ( to parse it,
and we no longer need to pass compile time options to gcc...

Use this to generate AI measurement data similar to those I create for
settlers and CM. The seeds are hard-coded, and your results should
therefore be comparable to mine as long as you don't change them or any

It still only works for 'experimental' players. But sets this
automatically now.

  - Per

Attachment: measureai3.diff
Description: Text document

Description: Bourne shell script

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