[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#2518) ai reading from raw memory?
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On Mon, Dec 09, 2002 at 11:32:16AM -0800, Per I. Mathisen via RT wrote:
>
> On Mon, 9 Dec 2002, Raimar Falke via RT wrote:
> > > Arrgh - the ai_choice mess is even in the server directory! Use this patch
> > > instead, it should cover all cases.
> >
> > You missed the one I reported:
> >
> > ==25366== Conditional jump or move depends on uninitialised value(s)
> > ==25366== at 0x80D49FD: copy_if_better_choice (aitools.c:451)
> > ==25366== by 0x80D39C8: ai_next_tech_goal (aitech.c:247)
> > ==25366== by 0x8084920: choose_goal_tech (plrhand.c:433)
> > ==25366== by 0x8084238: found_new_tech (plrhand.c:274)
>
> As far as I can see, the bug isn't in that function, but we're sending
> this function pointers to uninitialized data. And this my patch should
> fix. No?
The patch should also change
void ai_next_tech_goal(struct player *pplayer)
{
struct ai_choice bestchoice, curchoice;
bestchoice.choice = A_NONE;
bestchoice.want = 0;
into
void ai_next_tech_goal(struct player *pplayer)
{
struct ai_choice bestchoice, curchoice;
init_choice(&bestchoice);
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
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