[Freeciv-Dev] (PR#9818) Inland lakes and borders
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >
if a lacs is less than 10 tiles it can't have a isle inside (as tiny
iseles are avoides by generator, the code get more simple as size is
already done in my patch.
the count of surronder can be interesting, but i think this has to be
done by generators only, and place some inland_ocean_tile for these type
of thing with a TER_LAC instead.
i can work in these way at generator, then you has to handle a TER_LAC,
and wait for news generators, or work for now with a MASS_SIZE(nr) < 10
to test gameplay.
Marcelo
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, (continued)
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Gregory Berkolaiko, 2004/08/26
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Per I. Mathisen, 2004/08/26
- [Freeciv-Dev] (PR#9818) Inland lakes and borders, Mateusz Stefek, 2004/08/26
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Jason Short, 2004/08/26
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Jason Short, 2004/08/26
- [Freeciv-Dev] (PR#9818) Inland lakes and borders, Mateusz Stefek, 2004/08/26
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Jason Short, 2004/08/26
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Per I. Mathisen, 2004/08/27
- [Freeciv-Dev] (PR#9818) Inland lakes and borders, Mateusz Stefek, 2004/08/27
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Jason Short, 2004/08/27
- [Freeciv-Dev] (PR#9818) Inland lakes and borders,
Marcelo Burda <=
- [Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Jason Short, 2004/08/27
[Freeciv-Dev] Re: (PR#9818) Inland lakes and borders, Gregory Berkolaiko, 2004/08/30
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