Re: [Freeciv-Dev] Freeciv suggestions
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On Fri, May 28, 1999 at 05:16:38PM +0200, Peter Schaefer wrote:
[rearranged for better response relevance]
> If it is a unit, it is the missing shields times two
> plus the square of the missing shields divided by twenty,
> if it is an improvement, it is just twice the missing shields.
> If the city hasn't build not a single shield of it yet,
> buying costs double.
> (Why not the same formula, btw. ?)
Because Civ1 didn't use the same formula. I haven't checked
whether Civ2 did or not.
Those formulae perfectly match Civ1.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
I watched them burn out one by one." -Warren Zevon
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