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[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)
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[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Wed, 21 Aug 2002 23:01:02 +0200

On Wed, Aug 21, 2002 at 10:51:10AM -0700, Per I. Mathisen wrote:

> > You probably need to check this explicitly.
> 
> I did once, but then I split this up into several flags instead.

!!  You can tell how much time I spent on this ...

Well perhaps F_UNIQUE should be renamed to F_CANTBUILD2 then,
for clarity.

> > Also, if such a unit takes very long to build and
> > cannot be moved (sort of an improvement), it is
> > reasonable to allow the player to start building
> > a replacement.
> 
> We may not want this for units that are not stationary, however. For a few
> modpacks, building a replacement will look outright silly. These are
> usually heroes or personalities, of which there is only one.

Game: a new Hitler is in the making ...
 
> > BTW with a F_UNIQUE_PER_CITY flag,
> > improvements can be turned into units ...
> 
> Maybe in freeciv 1.25.0 or something?

I won't wait up :-)

> Yours
> Per

-- 
Reinier


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