# examining core.17091 in /games/355463/. ... # using $FREECIV_PATH :/home/freeciv/.freeciv/code/installed/cvs/S2_0/2004-12-06_10.00+mintimeout/share/freeciv # running: (echo bt; echo set height 16384; echo p game; echo quit; exec yes '') | gdb /home/freeciv/.freeciv/code/installed/cvs/S2_0/2004-12-06_10.00+mintimeout/share/freeciv/../../bin/civserver core.17091 GNU gdb Red Hat Linux (5.2-2) Copyright 2002 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-redhat-linux"... Core was generated by `/home/freeciv/.freeciv/code/installed/cvs/S2_0/2004-12-06_10.00+mintimeout/shar'. Program terminated with signal 11, Segmentation fault. Reading symbols from /lib/libm.so.6...done. Loaded symbols for /lib/libm.so.6 Reading symbols from /usr/lib/libz.so.1...done. Loaded symbols for /usr/lib/libz.so.1 Reading symbols from /lib/libc.so.6...done. Loaded symbols for /lib/libc.so.6 Reading symbols from /lib/ld-linux.so.2...done. Loaded symbols for /lib/ld-linux.so.2 Reading symbols from /usr/lib/gconv/ISO8859-1.so...done. Loaded symbols for /usr/lib/gconv/ISO8859-1.so Reading symbols from /lib/libnss_files.so.2...done. Loaded symbols for /lib/libnss_files.so.2 Reading symbols from /lib/libnss_nisplus.so.2...done. Loaded symbols for /lib/libnss_nisplus.so.2 Reading symbols from /lib/libnsl.so.1...done. Loaded symbols for /lib/libnsl.so.1 Reading symbols from /lib/libnss_dns.so.2...done. Loaded symbols for /lib/libnss_dns.so.2 Reading symbols from /lib/libresolv.so.2...done. Loaded symbols for /lib/libresolv.so.2 #0 0x0805e312 in is_allowed_city_name (pplayer=0x82014b4, city_name=0x8589c88 "Perpinyà", error_buf=0x0, bufsz=0) at citytools.c:312 312 if (!is_ascii_name(city_name) (gdb) #0 0x0805e312 in is_allowed_city_name (pplayer=0x82014b4, city_name=0x8589c88 "Perpinyà", error_buf=0x0, bufsz=0) at citytools.c:312 #1 0x0805e195 in search_for_city_name (ptile=0x8906bb8, city_names=0x8577d18, pplayer=0x82014b4) at citytools.c:229 #2 0x0805e431 in city_name_suggestion (pplayer=0x82014b4, ptile=0x8906bb8) at citytools.c:390 #3 0x08088811 in ai_do_build_city (pplayer=0x82014b4, punit=0x8322c78) at settlers.c:73 #4 0x0808a0e4 in auto_settler_findwork (pplayer=0x82014b4, punit=0x8322c78) at settlers.c:1105 #5 0x0808a7db in auto_settlers_player (pplayer=0x82014b4) at settlers.c:1312 #6 0x0804e321 in end_phase () at srv_main.c:585 #7 0x0804f847 in main_loop () at srv_main.c:1592 #8 0x0804f9cd in srv_main () at srv_main.c:1669 #9 0x0804a5c4 in main (argc=12, argv=0xbfffdfd4) at civserver.c:196 #10 0x400641c4 in __libc_start_main () from /lib/libc.so.6 (gdb) (gdb) $1 = {is_new_game = false, version = 0, id = "UKqnJsqd2tZfVYohUjJm3BMiUvCx2RgZ", civstyle = 2, gold = 50, start_units = "ccx\0xww", '\0' , dispersion = 0, tech = 0, skill_level = 3, timeout = 40, timeoutint = 0, timeoutinc = 0, timeoutincmult = 1, timeoutintinc = 0, timeoutcounter = 1, tcptimeout = 10, netwait = 4, last_ping = 1102387214, pingtimeout = 60, pingtime = 20, turn_start = 1102387187, end_year = 2000, year = -850, turn = 66, researchcost = 20, diplcost = 0, freecost = 0, conquercost = 0, diplchance = 80, cityfactor = 14, citymindist = 0, civilwarsize = 10, contactturns = 20, rapturedelay = 1, min_players = 1, max_players = 6, nplayers = 6, aifill = 6, notradesize = 0, fulltradesize = 1, barbarianrate = 2, onsetbarbarian = -2000, nbarbarians = 0, occupychance = 0, unhappysize = 4, angrycitizen = true, startmessage = 0x0, player_idx = 0, player_ptr = 0x81f1898, players = {{player_no = 0, name = "Dan\0me", '\0' , username = "dan\0signed", '\0' , is_male = true, government = 1, target_government = 4, nation = 38, team = 255, turn_done = true, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{ type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_PEACE, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 15}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 4, head_link = 0x869e828, tail_link = 0x86a2678}}, cities = {list = {nelements = 3, head_link = 0x83239c0, tail_link = 0x86b06d8}}, score = {happy = 0, content = 3, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 8, techout = 4, landarea = 103000, settledarea = 21000, population = 40, cities = 2, units = 4, pollution = 0, literacy = 30, bnp = 4, mfg = 6, spaceship = 0}, economic = {gold = 203, tax = 40, science = 60, luxury = 0}, research = { bulbs_last_turn = 4, bulbs_researched = 14, techs_researched = 8, researching = 46, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürèôN3\027²ñ", '\0' }, num_required_techs = 49, bulbs_required = 43904}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"ÈÄJ\023\001\202à", '\0' }, num_required_techs = 30, bulbs_required = 12423}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 372}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0À\0023\001\002P", '\0' }, num_required_techs = 14, bulbs_required = 3392}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022èà\0163\0252á", '\0' }, num_required_techs = 38, bulbs_required = 27652}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 4, bulbs_required = 541}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200\0\0\0\0\200", '\0' }, num_required_techs = 7, bulbs_required = 552}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\200\006\021\0\0`", '\0' }, num_required_techs = 11, bulbs_required = 2057}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 5, bulbs_required = 622}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürèôn3\027²ñ", '\0' }, num_required_techs = 52, bulbs_required = 55638}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022èÀ\0063\025\022á", '\0' }, num_required_techs = 33, bulbs_required = 18689}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002àÀ\0023\005\022 ", '\0' }, num_required_techs = 25, bulbs_required = 9538}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3èô_3\025²á", '\0' }, num_required_techs = 50, bulbs_required = 49914}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002È\200\n\021\0\0à", '\0' }, num_required_techs = 19, bulbs_required = 6004}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 218}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002@\200\0\0\0\0 ", '\0' }, num_required_techs = 9, bulbs_required = 2074}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\200\002\021\0\0`", '\0' }, num_required_techs = 11, bulbs_required = 2018}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Èà\n3\001\002À", '\0' }, num_required_techs = 23, bulbs_required = 7230}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003èà\n3\005\022á", '\0' }, num_required_techs = 32, bulbs_required = 17448}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\0\200", '\0' }, num_required_techs = 5, bulbs_required = 444}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nàÀ\0023\005\022 ", '\0' }, num_required_techs = 27, bulbs_required = 12308}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022È\200\006\021\0\0à", '\0' }, num_required_techs = 18, bulbs_required = 4860}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 352}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRèÀ\0063\025\022ñ", '\0' }, num_required_techs = 35, bulbs_required = 21976}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023éâ\017?\025rñ", '\0' }, num_required_techs = 47, bulbs_required = 53887}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002âÀ\0063\005\022á", '\0' }, num_required_techs = 29, bulbs_required = 13442}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"ìÄJ3\005\222à", '\0' }, num_required_techs = 36, bulbs_required = 19931}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002È\200\0\0\0\0\200", '\0' }, num_required_techs = 9, bulbs_required = 1660}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002àÀ\002#\005\022 ", '\0' }, num_required_techs = 23, bulbs_required = 7417}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002@\200", '\0' }, num_required_techs = 6, bulbs_required = 912}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 136}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2ìåO3\025²á", '\0' }, num_required_techs = 49, bulbs_required = 45430}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èâ\017?\0252ñ", '\0' }, num_required_techs = 45, bulbs_required = 45841}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"È\204@\0\0\0\200", '\0' }, num_required_techs = 14, bulbs_required = 3216}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"èôJ3\005²à", '\0' }, num_required_techs = 38, bulbs_required = 23050}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200à\002#\001\002\200", '\0' }, num_required_techs = 14, bulbs_required = 2470}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\0@", '\0' }, num_required_techs = 1, bulbs_required = 51}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022èà\0173\0252á", '\0' }, num_required_techs = 39, bulbs_required = 30874}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\0\004\021\0\0 ", '\0' }, num_required_techs = 7, bulbs_required = 945}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002È\200\n\021\0\0À", '\0' }, num_required_techs = 15, bulbs_required = 3440}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#èôZ3\005²á", '\0' }, num_required_techs = 42, bulbs_required = 31884}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2èän3\025²á", '\0' }, num_required_techs = 46, bulbs_required = 37060}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 139}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\200\221", '\0' }, num_required_techs = 5, bulbs_required = 749}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0À\002\003\001\002", '\0' }, num_required_techs = 9, bulbs_required = 926}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022èà\0177\0252ñ", '\0' }, num_required_techs = 42, bulbs_required = 35705}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èà\017?\0252ñ", '\0' }, num_required_techs = 44, bulbs_required = 41983}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\021", '\0' }, num_required_techs = 3, bulbs_required = 305}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0À\002#\001\002", '\0' }, num_required_techs = 10, bulbs_required = 1506}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsèô_s\227¶ñ", '\0' }, num_required_techs = 57, bulbs_required = 75617}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRèà\0163\027\022ñ", '\0' }, num_required_techs = 39, bulbs_required = 28700}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002ÀÀ\002#\005\022\200", '\0' }, num_required_techs = 20, bulbs_required = 5229}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022èà\0173\0352á", '\0' }, num_required_techs = 41, bulbs_required = 35004}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002àÀ\0063\025\022á", '\0' }, num_required_techs = 30, bulbs_required = 14174}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Èà\0163!\003à", '\0' }, num_required_techs = 27, bulbs_required = 10536}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3èô\1773U²á", '\0' }, num_required_techs = 52, bulbs_required = 58529}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsèôN3\227²ñ", '\0' }, num_required_techs = 51, bulbs_required = 50964}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\0\200\004\021\0\001 ", '\0' }, num_required_techs = 11, bulbs_required = 2073}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0@\0\0\001\002", '\0' }, num_required_techs = 3, bulbs_required = 190}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsèô_3\227¶ñ", '\0' }, num_required_techs = 56, bulbs_required = 70377}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3èö\177?Uúñ", '\0' }, num_required_techs = 59, bulbs_required = 80419}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002@À\002#\001\022", '\0' }, num_required_techs = 16, bulbs_required = 3493}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002èà\n3\0052à", '\0' }, num_required_techs = 30, bulbs_required = 14491}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èâ\017?\025rñ", '\0' }, num_required_techs = 46, bulbs_required = 49809}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"È\204J\021\0\200à", '\0' }, num_required_techs = 24, bulbs_required = 9342}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002àÀ\0023\005\022á", '\0' }, num_required_techs = 27, bulbs_required = 10777}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0À\221\0\0\210", '\0' }, num_required_techs = 9, bulbs_required = 1653}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\021\0\0P", '\0' }, num_required_techs = 8, bulbs_required = 1430}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 225}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\200\002\021\0\0@", '\0' }, num_required_techs = 6, bulbs_required = 777}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 213, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = { 1 }}, was_created = false, is_connected = true, current_conn = 0x0, connections = {list = {nelements = 1, head_link = 0x82a92f0, tail_link = 0x82a92f0}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x892e478, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x84a3d70 "\020Ò\026@ }C\b\020", attribute_block = { length = 163, data = 0x86eaf88}, debug = false}, {player_no = 1, name = "Hanna Sheehy-Skeffington\0\0\0\0\0\0\0", username = "Unassigned", '\0' , is_male = false, government = 4, target_government = 4, nation = 48, team = 255, turn_done = false, nturns_idle = 90, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 11, head_link = 0x830dde8, tail_link = 0x869e888}}, cities = {list = {nelements = 17, head_link = 0x876cac0, tail_link = 0x83ee7f8}}, score = {happy = 8, content = 28, unhappy = 3, angry = 0, taxmen = 0, scientists = 0, elvis = 1, wonders = 0, techs = 19, techout = 80, landarea = 142000, settledarea = 128000, population = 750, cities = 17, units = 3, pollution = 0, literacy = 0, bnp = 101, mfg = 43, spaceship = 0}, economic = {gold = 82, tax = 0, science = 80, luxury = 20}, research = { bulbs_last_turn = 80, bulbs_researched = 97, techs_researched = 19, researching = 19, changed_from = -1, bulbs_researched_before = 9, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\231ìRh4\f3\026²q", '\0' }, num_required_techs = 38, bulbs_required = 43206}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\020,\002H\004\b\023\0\202`", '\0' }, num_required_techs = 19, bulbs_required = 11725}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 236}, { state = TECH_UNKNOWN, required_techs = { vec = "0\0\0\0\0\0\03\0\002P", '\0' }, num_required_techs = 9, bulbs_required = 3177}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\211È\022h \f3\0242a", '\0' }, num_required_techs = 29, bulbs_required = 27250}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0\0\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 2, bulbs_required = 462}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\001\b", '\0' }, num_required_techs = 2, bulbs_required = 337}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\b\0\0\0\0\004\021\0\0`", '\0' }, num_required_techs = 6, bulbs_required = 1842}, { state = TECH_REACHABLE, required_techs = { vec = "\0\020", '\0' }, num_required_techs = 1, bulbs_required = 270}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "ÒÙìRh4,3\026²q", '\0' }, num_required_techs = 41, bulbs_required = 54940}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\211H\022h\0\0043\024\022a", '\0' }, num_required_techs = 24, bulbs_required = 18287}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001\t\002`\0\03\004\022 ", '\0' }, num_required_techs = 16, bulbs_required = 9136}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231î\023h4\0353\024²a", '\0' }, num_required_techs = 39, bulbs_required = 49216}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0,\002H\0\b\021\0\0`", '\0' }, num_required_techs = 12, bulbs_required = 5681}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\b", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\0(\002@\0\0\0\0\0 ", '\0' }, num_required_techs = 6, bulbs_required = 1967}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0@\0\0\0\0\021\0\0`", '\0' }, num_required_techs = 6, bulbs_required = 1803}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\210\002H \b3\0\002@", '\0' }, num_required_techs = 14, bulbs_required = 6828}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001È\003h \b3\004\022a", '\0' }, num_required_techs = 23, bulbs_required = 17046}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\b\002", '\0' }, num_required_techs = 2, bulbs_required = 337}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001)\n`\0\03\004\022 ", '\0' }, num_required_techs = 18, bulbs_required = 11906}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\b\b\022H\0\004\021\0\0`", '\0' }, num_required_techs = 11, bulbs_required = 4537}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\211HRh\0\0043\024\022q", '\0' }, num_required_techs = 26, bulbs_required = 21574}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\211È\023i\"\r?\024rq", '\0' }, num_required_techs = 38, bulbs_required = 53485}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001H\002b\0\0043\004\022a", '\0' }, num_required_techs = 20, bulbs_required = 13040}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\021-\002l\004\b3\004\222`", '\0' }, num_required_techs = 25, bulbs_required = 19233}, {state = TECH_UNKNOWN, required_techs = {vec = "\0\0\b\002H", '\0' }, num_required_techs = 4, bulbs_required = 1445}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001\b\002`\0\0#\004\022 ", '\0' }, num_required_techs = 14, bulbs_required = 7015}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\b\002@", '\0' }, num_required_techs = 3, bulbs_required = 805}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\231í\022l%\r3\024²a", '\0' }, num_required_techs = 38, bulbs_required = 44732}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211È\023h\"\r?\0242q", '\0' }, num_required_techs = 36, bulbs_required = 45439}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\b\002H\004", '\0' }, num_required_techs = 6, bulbs_required = 2677}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\021¬\002h4\b3\004²`", '\0' }, num_required_techs = 27, bulbs_required = 22352}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0 \0#\0\002", '\0' }, num_required_techs = 6, bulbs_required = 2119}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\211È\022h \r3\0242a", '\0' }, num_required_techs = 30, bulbs_required = 30472}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\004\021\0\0 ", '\0' }, num_required_techs = 4, bulbs_required = 838}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\b\002H\0\b\021\0\0@", '\0' }, num_required_techs = 8, bulbs_required = 3117}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\021ì\003h4\0303\004²a", '\0' }, num_required_techs = 31, bulbs_required = 31186}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231ì\022h$,3\024²a", '\0' }, num_required_techs = 35, bulbs_required = 36362}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\200\221", '\0' }, num_required_techs = 4, bulbs_required = 721}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 51}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\0\003\0\002", '\0' }, num_required_techs = 4, bulbs_required = 711}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211È\022h \r7\0242q", '\0' }, num_required_techs = 33, bulbs_required = 35303}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211È\023h \r?\0242q", '\0' }, num_required_techs = 35, bulbs_required = 41581}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\021", '\0' }, num_required_techs = 2, bulbs_required = 277}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\0#\0\002", '\0' }, num_required_techs = 5, bulbs_required = 1291}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\231îSh4\035s\226¶q", '\0' }, num_required_techs = 46, bulbs_required = 74919}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 80}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\211ÈRh \f3\026\022q", '\0' }, num_required_techs = 30, bulbs_required = 28298}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\001\b\002@\0\0#\004\022", '\0' }, num_required_techs = 11, bulbs_required = 4827}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\211è\022h \r3\0342a", '\0' }, num_required_techs = 32, bulbs_required = 34602}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\tH\002`\0\0043\024\022a", '\0' }, num_required_techs = 21, bulbs_required = 13772}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\210\002H \f3 \003`", '\0' }, num_required_techs = 18, bulbs_required = 10134}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231î\023h4=3T²a", '\0' }, num_required_techs = 41, bulbs_required = 57831}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\231ìSh4\f3\226²q", '\0' }, num_required_techs = 40, bulbs_required = 50266}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\b\002\0\0\004\021\0\001 ", '\0' }, num_required_techs = 7, bulbs_required = 1938}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\231îSh4\0353\226¶q", '\0' }, num_required_techs = 45, bulbs_required = 69679}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\231î\023h6=?Túq", '\0' }, num_required_techs = 48, bulbs_required = 79721}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\b\002@\0\0#\0\022", '\0' }, num_required_techs = 9, bulbs_required = 3199}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001\210\002h \b3\0042`", '\0' }, num_required_techs = 21, bulbs_required = 14089}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211È\023h\"\r?\024rq", '\0' }, num_required_techs = 37, bulbs_required = 49407}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\020,\002H\004\b\021\0\200`", '\0' }, num_required_techs = 15, bulbs_required = 8723}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001H\002`\0\03\004\022a", '\0' }, num_required_techs = 18, bulbs_required = 10375}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\200\221\0\0\b", '\0' }, num_required_techs = 5, bulbs_required = 1301}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\0\021\0\0P", '\0' }, num_required_techs = 5, bulbs_required = 1294}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 1, bulbs_required = 146}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\021\0\0@", '\0' }, num_required_techs = 3, bulbs_required = 641}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = true, tech_goal = 35, prev_gold = 82, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 17748, 0, 0, 68912, 0, 0, 1800, 0, 0, 10158, 11250, 2015, 0, 0, 0, 17522, 0, 0, 0, 0, 14127, 0, 0, 0, 0, 54749, 20445, 0, 0, 0, 0, 5874, 37245, 0, 8453, 0, 10635, 16013, 0, 10687, 0, 1671, 14381, 13000, 0, 0, 11190, 0, 1404, 0, 13007, 15955, 0, 0, 8971, 0, 0, 0, 0, 0, 0, 29929, 0, 0, 0, 0, 0, 5335, 10155, 0, 0, 0, 0, 22677, 17401, 0, 30493, 0, 79731, 1174, 0, 0, 167, 0 }, handicap = 749, skill_level = 3, fuzzy = 300, expand = 10, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x880ee38, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x892c880 "¨Ï\026@¨Ï\026@", attribute_block = {length = 0, data = 0x0}, debug = false}, {player_no = 2, name = "Ingólfur Arnarson", '\0' , username = "Unassigned", '\0' , is_male = true, government = 4, target_government = 4, nation = 64, team = 255, turn_done = false, nturns_idle = 67, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 1, units = {list = {nelements = 7, head_link = 0x848b580, tail_link = 0x869e8c8}}, cities = {list = {nelements = 13, head_link = 0x83abe40, tail_link = 0x86a2050}}, score = {happy = 0, content = 37, unhappy = 5, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 25, techout = 55, landarea = 124000, settledarea = 118000, population = 1090, cities = 13, units = 1, pollution = 0, literacy = 0, bnp = 104, mfg = 30, spaceship = 0}, economic = {gold = 84, tax = 0, science = 80, luxury = 20}, research = { bulbs_last_turn = 55, bulbs_researched = 321, techs_researched = 25, researching = 61, changed_from = -1, bulbs_researched_before = 55, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\202\231äp(4\f0\026°q", '\0' }, num_required_techs = 32, bulbs_required = 41875}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\210\020$ \b\004\b\020\0\200`", '\0' }, num_required_techs = 13, bulbs_required = 10394}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = " \0\0\0\0\0\00\0\0P", '\0' }, num_required_techs = 5, bulbs_required = 2466}, { state = TECH_UNKNOWN, required_techs = { vec = "À\211À\020( \f0\0240a", '\0' }, num_required_techs = 22, bulbs_required = 25734}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0\0\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 2, bulbs_required = 462}, { state = TECH_REACHABLE, required_techs = { vec = "\0\001", '\0' }, num_required_techs = 1, bulbs_required = 226}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\b\0\0\0\0\004\020\0\0`", '\0' }, num_required_techs = 5, bulbs_required = 1791}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\0 ", '\0' }, num_required_techs = 2, bulbs_required = 455}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "ÂÙäp(4,0\026°q", '\0' }, num_required_techs = 35, bulbs_required = 53609}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\211@\020(\0\0040\024\020a", '\0' }, num_required_techs = 17, bulbs_required = 16771}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\001\001\0 \0\00\004\020 ", '\0' }, num_required_techs = 9, bulbs_required = 7620}, { state = TECH_UNKNOWN, required_techs = { vec = "À\231æ1(4\0350\024°a", '\0' }, num_required_techs = 33, bulbs_required = 47885}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0$\0\b\0\b\020\0\0`", '\0' }, num_required_techs = 8, bulbs_required = 4825}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\0 \0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 1162}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0@\0\0\0\0\020\0\0`", '\0' }, num_required_techs = 5, bulbs_required = 1752}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\200\0\b \b0\0\0@", '\0' }, num_required_techs = 7, bulbs_required = 5312}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\001À\001( \b0\004\020a", '\0' }, num_required_techs = 16, bulbs_required = 15530}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\001!\b \0\00\004\020 ", '\0' }, num_required_techs = 11, bulbs_required = 10390}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\b\0\020\b\0\004\020\0\0`", '\0' }, num_required_techs = 7, bulbs_required = 3681}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0 ", '\0' }, num_required_techs = 1, bulbs_required = 185}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\211@P(\0\0040\024\020q", '\0' }, num_required_techs = 19, bulbs_required = 20058}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "à\211À\021)\"\r<\024pq", '\0' }, num_required_techs = 31, bulbs_required = 51969}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\001@\0\"\0\0040\004\020a", '\0' }, num_required_techs = 13, bulbs_required = 11524}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\021% ,\004\b0\004\220`", '\0' }, num_required_techs = 19, bulbs_required = 17902}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\b", '\0' }, num_required_techs = 1, bulbs_required = 640}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\001\0\0 \0\0 \004\020 ", '\0' }, num_required_techs = 7, bulbs_required = 5499}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "À\231å0,%\r0\024°a", '\0' }, num_required_techs = 32, bulbs_required = 43401}, { state = TECH_UNKNOWN, required_techs = { vec = "à\211À\021(\"\r<\0240q", '\0' }, num_required_techs = 29, bulbs_required = 43923}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\0 \b\004", '\0' }, num_required_techs = 4, bulbs_required = 2057}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\021¤ (4\b0\004°`", '\0' }, num_required_techs = 21, bulbs_required = 21021}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0 \0 ", '\0' }, num_required_techs = 2, bulbs_required = 1408}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "À\211À\020( \r0\0240a", '\0' }, num_required_techs = 23, bulbs_required = 28956}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\004\020\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 787}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\b\0\b\020\0\0@", '\0' }, num_required_techs = 4, bulbs_required = 2261}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\021ä!(4\0300\004°a", '\0' }, num_required_techs = 25, bulbs_required = 29855}, { state = TECH_UNKNOWN, required_techs = { vec = "À\231ä0($,0\024°a", '\0' }, num_required_techs = 29, bulbs_required = 35031}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\200\220", '\0' }, num_required_techs = 3, bulbs_required = 670}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "à\211À\020( \r4\0240q", '\0' }, num_required_techs = 26, bulbs_required = 33787}, { state = TECH_UNKNOWN, required_techs = { vec = "à\211À\021( \r<\0240q", '\0' }, num_required_techs = 28, bulbs_required = 40065}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 226}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 1, bulbs_required = 580}, { state = TECH_UNKNOWN, required_techs = { vec = "Â\231æq(4\035p\226´q", '\0' }, num_required_techs = 40, bulbs_required = 73588}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 80}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\211ÀP( \f0\026\020q", '\0' }, num_required_techs = 23, bulbs_required = 26782}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\001\0\0\0\0\0 \004\020", '\0' }, num_required_techs = 4, bulbs_required = 3311}, { state = TECH_UNKNOWN, required_techs = { vec = "À\211à\020( \r0\0340a", '\0' }, num_required_techs = 25, bulbs_required = 33086}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\t@\0 \0\0040\024\020a", '\0' }, num_required_techs = 14, bulbs_required = 12256}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\200\0\b \f0 \001`", '\0' }, num_required_techs = 11, bulbs_required = 8618}, { state = TECH_UNKNOWN, required_techs = { vec = "À\231æ1(4=0T°a", '\0' }, num_required_techs = 35, bulbs_required = 56500}, { state = TECH_UNKNOWN, required_techs = { vec = "\202\231äq(4\f0\226°q", '\0' }, num_required_techs = 34, bulbs_required = 48935}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\004\020\0\001 ", '\0' }, num_required_techs = 4, bulbs_required = 1550}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Â\231æq(4\0350\226´q", '\0' }, num_required_techs = 39, bulbs_required = 68348}, { state = TECH_UNKNOWN, required_techs = { vec = "à\231æ1(6=}, num_required_techs = 42, bulbs_required = 78390}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0 \0\020", '\0' }, num_required_techs = 2, bulbs_required = 1683}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\001\200\0( \b0\0040`", '\0' }, num_required_techs = 14, bulbs_required = 12573}, { state = TECH_UNKNOWN, required_techs = { vec = "à\211À\021(\"\r<\024pq", '\0' }, num_required_techs = 30, bulbs_required = 47891}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\020$ \b\004\b\020\0\200`", '\0' }, num_required_techs = 12, bulbs_required = 8052}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\001@\0 \0\00\004\020a", '\0' }, num_required_techs = 11, bulbs_required = 8859}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \0\0\200\220\0\0\b", '\0' }, num_required_techs = 5, bulbs_required = 1435}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\020\0\0P", '\0' }, num_required_techs = 3, bulbs_required = 1058}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 1, bulbs_required = 146}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\020\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 590}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0}}, spaceship = {structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = true, tech_goal = 85, prev_gold = 75, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 3280, 0, 0, 30580, 0, 0, 0, 0, 0, 340, 600, 340, 0, 0, 0, 3320, 0, 0, 0, 0, 7180, 0, 0, 0, 0, 53265, 3580, 0, 0, 0, 0, 960, 6900, 0, 14247, 0, 160, 2880, 0, 1740, 0, 220, 17467, 5000, 0, 0, 0, 0, 120, 0, 2320, 300, 0, 0, 5026, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 920, 4300, 0, 0, 0, 0, 13100, 8120, 0, 5560, 0, 368, 0, 0, 0, 10437, 0, 180, 0 }, handicap = 749, skill_level = 3, fuzzy = 300, expand = 10, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x8353858, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x892ce18 "¨Ï\026@¨Ï\026@", attribute_block = {length = 0, data = 0x0}, debug = false}, {player_no = 3, name = "Indira Gandhi", '\0' , username = "Unassigned", '\0' , is_male = false, government = 1, target_government = 0, nation = 6, team = 255, turn_done = false, nturns_idle = 66, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{type = DS_PEACE, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 15}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 3, units = {list = {nelements = 5, head_link = 0x8453e98, tail_link = 0x84a2178}}, cities = {list = {nelements = 11, head_link = 0x83a8438, tail_link = 0x88c5bf0}}, score = {happy = 0, content = 15, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 7, techout = 11, landarea = 98000, settledarea = 75000, population = 200, cities = 10, units = 3, pollution = 0, literacy = 0, bnp = 15, mfg = 19, spaceship = 0}, economic = {gold = 13, tax = 10, science = 60, luxury = 30}, research = { bulbs_last_turn = 11, bulbs_researched = 23, techs_researched = 7, researching = 81, changed_from = -1, bulbs_researched_before = 12, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürø´N3\026²÷", '\0' }, num_required_techs = 50, bulbs_required = 44050}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"Ø\204J\023\0\202æ", '\0' }, num_required_techs = 31, bulbs_required = 12569}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 372}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0\200\0023\0\002P", '\0' }, num_required_techs = 12, bulbs_required = 3313}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø \0163\0242ç", '\0' }, num_required_techs = 39, bulbs_required = 27798}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\0\0\0\0\0\"", '\0' }, num_required_techs = 5, bulbs_required = 687}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200\0\0\0\0\200", '\0' }, num_required_techs = 7, bulbs_required = 552}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\200\006\021\0\0`", '\0' }, num_required_techs = 11, bulbs_required = 2057}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \020\0@\0\0\0\200", '\0' }, num_required_techs = 6, bulbs_required = 650}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürø´n3\026²÷", '\0' }, num_required_techs = 53, bulbs_required = 55784}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022ø\200\0063\024\022ç", '\0' }, num_required_techs = 34, bulbs_required = 18835}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002ð\200\0023\004\022¦", '\0' }, num_required_techs = 26, bulbs_required = 9684}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø´_3\024²ç", '\0' }, num_required_techs = 51, bulbs_required = 50060}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002Ø\200\n\021\0\0æ", '\0' }, num_required_techs = 22, bulbs_required = 6229}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 218}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\200\0\0\0\0&", '\0' }, num_required_techs = 12, bulbs_required = 2299}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\200\002\021\0\0b", '\0' }, num_required_techs = 12, bulbs_required = 2164}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Ø \n3\0\002Ä", '\0' }, num_required_techs = 23, bulbs_required = 7230}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003ø \n3\004\022ç", '\0' }, num_required_techs = 33, bulbs_required = 17594}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 523}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nð\200\0023\004\022¦", '\0' }, num_required_techs = 28, bulbs_required = 12454}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022Ø\200\006\021\0\0ä", '\0' }, num_required_techs = 20, bulbs_required = 4939}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 352}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRø\200\0063\024\022÷", '\0' }, num_required_techs = 36, bulbs_required = 22122}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ù¢\017?\024r÷", '\0' }, num_required_techs = 48, bulbs_required = 54033}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ò\200\0063\004\022ç", '\0' }, num_required_techs = 30, bulbs_required = 13588}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"ü\204J3\004\222æ", '\0' }, num_required_techs = 37, bulbs_required = 20077}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\200\0\0\0\0\204", '\0' }, num_required_techs = 11, bulbs_required = 1739}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002ð\200\002#\004\022¦", '\0' }, num_required_techs = 24, bulbs_required = 7563}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\200\0\0\0\0\004", '\0' }, num_required_techs = 8, bulbs_required = 991}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 136}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2ü¥O3\024²ç", '\0' }, num_required_techs = 50, bulbs_required = 45576}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ø¢\017?\0242÷", '\0' }, num_required_techs = 46, bulbs_required = 45987}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"Ø\204@\0\0\0\204", '\0' }, num_required_techs = 16, bulbs_required = 3295}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"ø´J3\004²æ", '\0' }, num_required_techs = 39, bulbs_required = 23196}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200 \002#\0\002\200", '\0' }, num_required_techs = 12, bulbs_required = 2391}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø \0173\0242ç", '\0' }, num_required_techs = 40, bulbs_required = 31020}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\0\004\021\0\0 ", '\0' }, num_required_techs = 7, bulbs_required = 945}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002Ø\200\n\021\0\0Ä", '\0' }, num_required_techs = 17, bulbs_required = 3519}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#ø´Z3\004²ç", '\0' }, num_required_techs = 43, bulbs_required = 32030}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2ø¤n3\024²ç", '\0' }, num_required_techs = 47, bulbs_required = 37206}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 139}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\0\200\221", '\0' }, num_required_techs = 6, bulbs_required = 777}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\003\0\002", '\0' }, num_required_techs = 7, bulbs_required = 847}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022ø \0177\0242÷", '\0' }, num_required_techs = 43, bulbs_required = 35851}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ø \017?\0242÷", '\0' }, num_required_techs = 45, bulbs_required = 42129}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\021", '\0' }, num_required_techs = 3, bulbs_required = 305}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002#\0\002", '\0' }, num_required_techs = 8, bulbs_required = 1427}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø´_s\226¶÷", '\0' }, num_required_techs = 58, bulbs_required = 75763}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 136}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRø \0163\026\022÷", '\0' }, num_required_techs = 40, bulbs_required = 28846}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002Ð\200\002#\004\022\204", '\0' }, num_required_techs = 20, bulbs_required = 5229}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022ø \0173\0342ç", '\0' }, num_required_techs = 42, bulbs_required = 35150}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002ð\200\0063\024\022ç", '\0' }, num_required_techs = 31, bulbs_required = 14320}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Ø \0163 \003ä", '\0' }, num_required_techs = 27, bulbs_required = 10536}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø´\1773T²ç", '\0' }, num_required_techs = 53, bulbs_required = 58675}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsø´N3\226²÷", '\0' }, num_required_techs = 52, bulbs_required = 51110}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\020\200\004\021\0\001$", '\0' }, num_required_techs = 13, bulbs_required = 2152}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø´_3\226¶÷", '\0' }, num_required_techs = 57, bulbs_required = 70523}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3ø¶\177?Tú÷", '\0' }, num_required_techs = 60, bulbs_required = 80565}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002P\200\002#\0\022\004", '\0' }, num_required_techs = 16, bulbs_required = 3493}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002ø \n3\0042æ", '\0' }, num_required_techs = 31, bulbs_required = 14637}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ø¢\017?\024r÷", '\0' }, num_required_techs = 47, bulbs_required = 49955}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"Ø\204J\021\0\200æ", '\0' }, num_required_techs = 27, bulbs_required = 9567}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ð\200\0023\004\022ç", '\0' }, num_required_techs = 28, bulbs_required = 10923}, {state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 146}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \020\0À\221\0\0\210", '\0' }, num_required_techs = 10, bulbs_required = 1681}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\021\0\0P", '\0' }, num_required_techs = 8, bulbs_required = 1430}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 225}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\200\002\021\0\0@", '\0' }, num_required_techs = 6, bulbs_required = 777}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = true, tech_goal = 81, prev_gold = 13, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 8420, 0, 0, 46380, 0, 0, 3520, 0, 0, 960, 18750, 930, 0, 0, 0, 8200, 0, 0, 0, 0, 9590, 0, 0, 0, 0, 30277, 9694, 0, 0, 0, 0, 2820, 14180, 0, 10904, 0, 1530, 7690, 0, 4380, 0, 810, 15064, 21500, 0, 0, 1530, 0, 240, 0, 6270, 30608, 0, 0, 11324, 0, 0, 0, 0, 0, 0, 8406, 0, 0, 0, 0, 0, 2530, 6520, 0, 0, 0, 0, 15990, 11580, 0, 14280, 0, 61465, 2160, 0, 0, -246, 0, 2240, 0 }, handicap = 749, skill_level = 3, fuzzy = 300, expand = 10, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {172, 1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x8654bc0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x892d3b0 "¨Ï\026@¨Ï\026@", attribute_block = {length = 0, data = 0x0}, debug = false}, {player_no = 4, name = "John Curtin", '\0' , username = "Unassigned", '\0' , is_male = true, government = 4, target_government = 4, nation = 32, team = 255, turn_done = false, nturns_idle = 66, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 5, head_link = 0x83214a0, tail_link = 0x869e948}}, cities = {list = {nelements = 17, head_link = 0x8742f08, tail_link = 0x869e8b8}}, score = {happy = 2, content = 25, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 11, techout = 57, landarea = 143000, settledarea = 135000, population = 400, cities = 16, units = 2, pollution = 0, literacy = 0, bnp = 71, mfg = 39, spaceship = 0}, economic = {gold = 54, tax = 0, science = 80, luxury = 20}, research = { bulbs_last_turn = 57, bulbs_researched = 64, techs_researched = 11, researching = 73, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\233ürø4\0163\026²õ", '\0' }, num_required_techs = 46, bulbs_required = 43737}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\022<\"Ø\004\n\023\0\202ä", '\0' }, num_required_techs = 27, bulbs_required = 12256}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\002\001", '\0' }, num_required_techs = 3, bulbs_required = 316}, { state = TECH_UNKNOWN, required_techs = { vec = "0\0\0\0\0\0\0023\0\002P", '\0' }, num_required_techs = 10, bulbs_required = 3257}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\213Ø\022ø \0163\0242å", '\0' }, num_required_techs = 36, bulbs_required = 27596}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 4, bulbs_required = 541}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 6, bulbs_required = 524}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\n\020\0\0\0\006\021\0\0`", '\0' }, num_required_techs = 9, bulbs_required = 2001}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\0 \020\0\0\0\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 511}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "ÒÛürø4.3\026²õ", '\0' }, num_required_techs = 49, bulbs_required = 55471}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\213X\022ø\0\0063\024\022å", '\0' }, num_required_techs = 31, bulbs_required = 18633}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\003\031\002ð\0\0023\004\022¤", '\0' }, num_required_techs = 23, bulbs_required = 9482}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\233þ3ø4\0373\024²å", '\0' }, num_required_techs = 47, bulbs_required = 49747}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002<\002Ø\0\n\021\0\0ä", '\0' }, num_required_techs = 19, bulbs_required = 6027}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030", '\0' }, num_required_techs = 3, bulbs_required = 190}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\0\0\0\0\0$", '\0' }, num_required_techs = 10, bulbs_required = 2125}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002P\0\0\0\002\021\0\0`", '\0' }, num_required_techs = 9, bulbs_required = 1962}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\230\002Ø \n3\0\002Ä", '\0' }, num_required_techs = 21, bulbs_required = 7174}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003Ø\003ø \n3\004\022å", '\0' }, num_required_techs = 30, bulbs_required = 17392}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\0\0\0\0\0\004", '\0' }, num_required_techs = 6, bulbs_required = 495}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\0039\nð\0\0023\004\022¤", '\0' }, num_required_techs = 25, bulbs_required = 12252}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\n\030\022Ø\0\006\021\0\0ä", '\0' }, num_required_techs = 18, bulbs_required = 4883}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \0\0\0\0\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 213}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\213XRø\0\0063\024\022õ", '\0' }, num_required_techs = 33, bulbs_required = 21920}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ù\"\017?\024rõ", '\0' }, num_required_techs = 45, bulbs_required = 53831}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003X\002ò\0\0063\004\022å", '\0' }, num_required_techs = 27, bulbs_required = 13386}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\023=\"ü\004\n3\004\222ä", '\0' }, num_required_techs = 33, bulbs_required = 19764}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\0\0\0\0\0\204", '\0' }, num_required_techs = 10, bulbs_required = 1711}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003\030\002ð\0\002#\004\022¤", '\0' }, num_required_techs = 21, bulbs_required = 7361}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\0\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 963}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 136}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233ý2ü%\0173\024²å", '\0' }, num_required_techs = 46, bulbs_required = 45263}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø\"\017?\0242õ", '\0' }, num_required_techs = 43, bulbs_required = 45785}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\022\030\"Ø\004\0\0\0\0\204", '\0' }, num_required_techs = 13, bulbs_required = 3128}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\023¼\"ø4\n3\004²ä", '\0' }, num_required_techs = 35, bulbs_required = 22883}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\0\0\200 \002#\0\002\200", '\0' }, num_required_techs = 10, bulbs_required = 2335}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\213Ø\022ø \0173\0242å", '\0' }, num_required_techs = 37, bulbs_required = 30818}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 80}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\004\021\0\0 ", '\0' }, num_required_techs = 6, bulbs_required = 917}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\0\n\021\0\0Ä", '\0' }, num_required_techs = 15, bulbs_required = 3463}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\023ü#ø4\0323\004²å", '\0' }, num_required_techs = 39, bulbs_required = 31717}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233ü2ø$.3\024²å", '\0' }, num_required_techs = 43, bulbs_required = 36893}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\200\221", '\0' }, num_required_techs = 5, bulbs_required = 749}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 51}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\002\003\0\002", '\0' }, num_required_techs = 5, bulbs_required = 791}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\022ø \0177\0242õ", '\0' }, num_required_techs = 40, bulbs_required = 35649}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø \017?\0242õ", '\0' }, num_required_techs = 42, bulbs_required = 41927}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\021", '\0' }, num_required_techs = 2, bulbs_required = 277}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\002#\0\002", '\0' }, num_required_techs = 6, bulbs_required = 1371}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\233þsø4\037s\226¶õ", '\0' }, num_required_techs = 54, bulbs_required = 75450}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\213ØRø \0163\026\022õ", '\0' }, num_required_techs = 37, bulbs_required = 28644}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\003\030\002Ð\0\002#\004\022\204", '\0' }, num_required_techs = 18, bulbs_required = 5173}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\213ø\022ø \0173\0342å", '\0' }, num_required_techs = 39, bulbs_required = 34948}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\vX\002ð\0\0063\024\022å", '\0' }, num_required_techs = 28, bulbs_required = 14118}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\230\002Ø \0163 \003ä", '\0' }, num_required_techs = 25, bulbs_required = 10480}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233þ3ø4?3T²å", '\0' }, num_required_techs = 49, bulbs_required = 58362}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\233üsø4\0163\226²õ", '\0' }, num_required_techs = 48, bulbs_required = 50797}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\0\004\021\0\001$", '\0' }, num_required_techs = 11, bulbs_required = 2096}, {state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\233þsø4\0373\226¶õ", '\0' }, num_required_techs = 53, bulbs_required = 70210}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\233þ3ø6??Túõ", '\0' }, num_required_techs = 56, bulbs_required = 80252}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\030\002P\0\002#\0\022\004", '\0' }, num_required_techs = 14, bulbs_required = 3437}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\003\230\002ø \n3\0042ä", '\0' }, num_required_techs = 28, bulbs_required = 14435}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø\"\017?\024rõ", '\0' }, num_required_techs = 44, bulbs_required = 49753}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\022<\"Ø\004\n\021\0\200ä", '\0' }, num_required_techs = 23, bulbs_required = 9254}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003X\002ð\0\0023\004\022å", '\0' }, num_required_techs = 25, bulbs_required = 10721}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \020\0\200\221\0\0\210", '\0' }, num_required_techs = 8, bulbs_required = 1542}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\0\002\021\0\0P", '\0' }, num_required_techs = 6, bulbs_required = 1374}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 225}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\002\021\0\0@", '\0' }, num_required_techs = 4, bulbs_required = 721}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = true, tech_goal = 57, prev_gold = 54, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 2010, 0, 0, 19520, 0, 0, 600, 0, 0, 170, 11400, 210, 0, 0, 0, 1890, 0, 0, 0, 0, 3930, 0, 0, 0, 0, 48477, 1840, 0, 0, 0, 0, 660, 3060, 0, 13576, 0, 240, 1920, 0, 910, 0, 170, 15206, 23000, 0, 0, 240, 0, 50, 0, 1530, 45885, 0, 0, 13696, 0, 0, 0, 0, 0, 0, 8866, 0, 0, 0, 0, 0, 610, 2920, 0, 0, 0, 0, 6150, 4950, 0, 3370, 0, 93720, 360, 0, 0, -143, 0, 360, 0 }, handicap = 749, skill_level = 3, fuzzy = 300, expand = 10, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x866c808, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x892d948 "¨Ï\026@¨Ï\026@", attribute_block = {length = 0, data = 0x0}, debug = false}, {player_no = 5, name = "Wahid", '\0' , username = "Unassigned", '\0' , is_male = true, government = 4, target_government = 4, nation = 72, team = 255, turn_done = false, nturns_idle = 66, is_alive = true, is_observer = false, is_dying = false, got_tech = true, revolution_finishes = -1, capital = true, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 1, units = {list = {nelements = 6, head_link = 0x89498b8, tail_link = 0x837a340}}, cities = {list = {nelements = 14, head_link = 0x8861a48, tail_link = 0x869e7f8}}, score = {happy = 0, content = 29, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 9, techout = 41, landarea = 103000, settledarea = 102000, population = 460, cities = 14, units = 2, pollution = 0, literacy = 0, bnp = 48, mfg = 36, spaceship = 0}, economic = {gold = 9, tax = 10, science = 80, luxury = 10}, research = { bulbs_last_turn = 41, bulbs_researched = 6, techs_researched = 9, researching = 54, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\233ürø´N3\026²õ", '\0' }, num_required_techs = 48, bulbs_required = 43876}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\022<\"Ø\204J\023\0\202ä", '\0' }, num_required_techs = 29, bulbs_required = 12395}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002\001", '\0' }, num_required_techs = 4, bulbs_required = 344}, { state = TECH_UNKNOWN, required_techs = { vec = "0\0\0\0\0\200\0023\0\002P", '\0' }, num_required_techs = 11, bulbs_required = 3285}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\213Ø\022ø \0163\0242å", '\0' }, num_required_techs = 37, bulbs_required = 27624}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 4, bulbs_required = 541}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200\0\0\0\0\200", '\0' }, num_required_techs = 7, bulbs_required = 552}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\n\020\0\0\200\006\021\0\0`", '\0' }, num_required_techs = 10, bulbs_required = 2029}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\0 \020\0@\0\0\0\200", '\0' }, num_required_techs = 5, bulbs_required = 622}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "ÒÛürø´n3\026²õ", '\0' }, num_required_techs = 51, bulbs_required = 55610}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\213X\022ø\200\0063\024\022å", '\0' }, num_required_techs = 32, bulbs_required = 18661}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\003\031\002ð\200\0023\004\022¤", '\0' }, num_required_techs = 24, bulbs_required = 9510}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\233þ3ø´_3\024²å", '\0' }, num_required_techs = 49, bulbs_required = 49886}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002<\002Ø\200\n\021\0\0ä", '\0' }, num_required_techs = 20, bulbs_required = 6055}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 218}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\200\0\0\0\0$", '\0' }, num_required_techs = 11, bulbs_required = 2153}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002P\0\0\200\002\021\0\0`", '\0' }, num_required_techs = 10, bulbs_required = 1990}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\002\230\002Ø \n3\0\002Ä", '\0' }, num_required_techs = 22, bulbs_required = 7202}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003Ø\003ø \n3\004\022å", '\0' }, num_required_techs = 31, bulbs_required = 17420}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 523}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\0039\nð\200\0023\004\022¤", '\0' }, num_required_techs = 26, bulbs_required = 12280}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\n\030\022Ø\200\006\021\0\0ä", '\0' }, num_required_techs = 19, bulbs_required = 4911}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 324}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\213XRø\200\0063\024\022õ", '\0' }, num_required_techs = 34, bulbs_required = 21948}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 20}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ù¢\017?\024rõ", '\0' }, num_required_techs = 46, bulbs_required = 53859}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003X\002ò\200\0063\004\022å", '\0' }, num_required_techs = 28, bulbs_required = 13414}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\023=\"ü\204J3\004\222ä", '\0' }, num_required_techs = 35, bulbs_required = 19903}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\200\0\0\0\0\204", '\0' }, num_required_techs = 11, bulbs_required = 1739}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003\030\002ð\200\002#\004\022¤", '\0' }, num_required_techs = 22, bulbs_required = 7389}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\200\0\0\0\0\004", '\0' }, num_required_techs = 8, bulbs_required = 991}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 136}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233ý2ü¥O3\024²å", '\0' }, num_required_techs = 48, bulbs_required = 45402}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø¢\017?\0242õ", '\0' }, num_required_techs = 44, bulbs_required = 45813}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\022\030\"Ø\204@\0\0\0\204", '\0' }, num_required_techs = 15, bulbs_required = 3267}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\023¼\"ø´J3\004²ä", '\0' }, num_required_techs = 37, bulbs_required = 23022}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\0\0\200 \002#\0\002\200", '\0' }, num_required_techs = 11, bulbs_required = 2363}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\213Ø\022ø \0173\0242å", '\0' }, num_required_techs = 38, bulbs_required = 30846}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\004\021\0\0 ", '\0' }, num_required_techs = 6, bulbs_required = 917}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\200\n\021\0\0Ä", '\0' }, num_required_techs = 16, bulbs_required = 3491}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\023ü#ø´Z3\004²å", '\0' }, num_required_techs = 41, bulbs_required = 31856}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233ü2ø¤n3\024²å", '\0' }, num_required_techs = 45, bulbs_required = 37032}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0@", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\200\221", '\0' }, num_required_techs = 5, bulbs_required = 749}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 51}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002\003\0\002", '\0' }, num_required_techs = 6, bulbs_required = 819}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\022ø \0177\0242õ", '\0' }, num_required_techs = 41, bulbs_required = 35677}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø \017?\0242õ", '\0' }, num_required_techs = 43, bulbs_required = 41955}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\021", '\0' }, num_required_techs = 2, bulbs_required = 277}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002#\0\002", '\0' }, num_required_techs = 7, bulbs_required = 1399}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\233þsø´_s\226¶õ", '\0' }, num_required_techs = 56, bulbs_required = 75589}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 108}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\213ØRø \0163\026\022õ", '\0' }, num_required_techs = 38, bulbs_required = 28672}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\003\030\002Ð\200\002#\004\022\204", '\0' }, num_required_techs = 19, bulbs_required = 5201}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\213ø\022ø \0173\0342å", '\0' }, num_required_techs = 40, bulbs_required = 34976}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\vX\002ð\200\0063\024\022å", '\0' }, num_required_techs = 29, bulbs_required = 14146}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\002\230\002Ø \0163 \003ä", '\0' }, num_required_techs = 26, bulbs_required = 10508}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\233þ3ø´\1773T²å", '\0' }, num_required_techs = 51, bulbs_required = 58501}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\233üsø´N3\226²õ", '\0' }, num_required_techs = 50, bulbs_required = 50936}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\004\021\0\001$", '\0' }, num_required_techs = 12, bulbs_required = 2124}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 111}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\233þsø´_3\226¶õ", '\0' }, num_required_techs = 55, bulbs_required = 70349}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\233þ3ø¶\177?Túõ", '\0' }, num_required_techs = 58, bulbs_required = 80391}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\002\030\002P\200\002#\0\022\004", '\0' }, num_required_techs = 15, bulbs_required = 3465}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\003\230\002ø \n3\0042ä", '\0' }, num_required_techs = 29, bulbs_required = 14463}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\213Ø\023ø¢\017?\024rõ", '\0' }, num_required_techs = 45, bulbs_required = 49781}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\022<\"Ø\204J\021\0\200ä", '\0' }, num_required_techs = 25, bulbs_required = 9393}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\003X\002ð\200\0023\004\022å", '\0' }, num_required_techs = 26, bulbs_required = 10749}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 79}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \020\0À\221\0\0\210", '\0' }, num_required_techs = 9, bulbs_required = 1653}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002\021\0\0P", '\0' }, num_required_techs = 7, bulbs_required = 1402}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 225}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002\021\0\0@", '\0' }, num_required_techs = 5, bulbs_required = 749}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 28}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = true, tech_goal = 54, prev_gold = 5, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 13890, 0, 0, 136480, 0, 0, 4340, 0, 0, 1020, 11100, 1620, 0, 0, 0, 13220, 0, 0, 0, 0, 27580, 0, 0, 0, 0, 45962, 12880, 0, 0, 0, 0, 4750, 21730, 0, 0, 0, 1750, 13170, 0, 6580, 0, 1010, 11230, 85500, 0, 0, 1750, 0, 150, 0, 10580, 46050, 0, 0, 1010, 0, 0, 0, 0, 0, 0, 6253, 0, 0, 0, 0, 0, 4190, 20320, 0, 0, 0, 0, 43510, 34480, 0, 23340, 0, 90847, 2610, 0, 0, 0, 0, 2620, 0 }, handicap = 749, skill_level = 3, fuzzy = 300, expand = 10, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x8684450, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , "\001", '\0' , island_improv = 0x892dee0 "¨Ï\026@¨Ï\026@", attribute_block = {length = 0, data = 0x0}, debug = false}, {player_no = 6, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 7, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 8, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, 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{control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 22, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = 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name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, 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gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 25, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, 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{list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 26, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, 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expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 27, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 28, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 29, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 30, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 31, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 1, target_government = 0, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, head_link = 0x0, tail_link = 0x0}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}}, all_connections = {list = {nelements = 1, head_link = 0x880e2f0, tail_link = 0x880e2f0}}, est_connections = {list = {nelements = 1, head_link = 0x87ab410, tail_link = 0x87ab410}}, game_connections = { list = {nelements = 1, head_link = 0x8836e00, tail_link = 0x8836e00}}, global_advances = {6, 0, 6, 0, 1, 0, 0, 0, 0, 2, 4, 0, 0, 6, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 6, 0, 0, 5, 3, 0, 2, 0, 0, 0, 0, 3, 0, 1, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 2, 6, 0 }, global_wonders = {0 }, improvements = '\0' , heating = 0, globalwarming = 0, warminglevel = 8, cooling = 0, nuclearwinter = 0, coolinglevel = 8, save_name = "civgame", '\0' , save_nturns = 10, save_compress_level = 6, foodbox = 10, aqueductloss = 0, killcitizen = 1, techpenalty = 100, razechance = 10, scorelog = false, seed = 1102385825, aqueduct_size = 8, add_to_size_limit = 8, savepalace = true, natural_city_names = true, spacerace = true, turnblock = true, fixedlength = false, auto_ai_toggle = true, fogofwar = true, fogofwar_old = true, num_unit_types = 54, num_impr_types = 68, num_tech_types = 89, government_count = 6, default_government = 1, government_when_anarchy = 0, ai_goal_government = 4, nation_count = 85, playable_nation_count = 83, styles_count = 8, terrain_count = 11, watchtower_extra_vision = 0, watchtower_vision = 2, allowed_city_names = 1, borders = 7, happyborders = true, diplomacy = 0, slow_invasions = true, rulesetdir = "default", '\0' , firepower_factor = 0, default_building = 67, palace_building = 21, land_defend_building = 7, rtech = {cathedral_plus = 83, cathedral_minus = 16, colosseum_plus = 23, temple_plus = 56, nav = 57, u_partisan = 34, partisan_req = {35, 16, 200, 200, 200, 200, 200, 200, 200, 200}}, rgame = {specialists = {{ name = "elvis", '\0' , min_size = 0, bonus = 2}, { name = "scientist", '\0' , min_size = 5, bonus = 3}, {name = "taxman", '\0' , min_size = 5, bonus = 3}}, changable_tax = true, forced_science = 0, forced_luxury = 100, forced_gold = 0, min_city_center_food = 1, min_city_center_shield = 1, min_city_center_trade = 0, min_dist_bw_cities = 2, init_vis_radius_sq = 5, hut_overflight = 2, pillage_select = true, nuke_contamination = 2, granary_food_ini = {2, 0 }, granary_num_inis = 1, granary_food_inc = 100, tech_cost_style = 1, tech_leakage = 0, tech_cost_double_year = 0, global_init_techs = {200, 200, 200, 200, 200, 200, 200, 200, 200, 200}, global_init_buildings = {21, 200, 200, 200, 200, 200, 200, 200, 200, 200}, killstack = true}, incite_cost = { improvement_factor = 1, unit_factor = 2, total_factor = 100}, demography = "NASRLPEMOqrb\0\0\0", allow_take = "HAhadOo\0Oo\0\0\0\0\0", save_options = {save_random = true, save_players = true, save_known = true, save_starts = true, save_private_map = true}, trireme_loss_chance = {50, 25, 5, 0, 50, 50, 50, 50, 50, 50}, work_veteran_chance = {5, 3, 1, 0, 0, 0, 0, 0, 0, 0}, veteran_chance = {50, 33, 20, 0, 0, 0, 0, 0, 0, 0}, revolution_length = 0} (gdb)