# examining core.24501 in /games/332770/. ... # using $FREECIV_PATH /home/freeciv/.freeciv/code/installed/cvs/HEAD/2004-09-14_10.00+auth/share/freeciv # running: (echo bt; echo p game; echo quit; exec yes '') | gdb /home/freeciv/.freeciv/code/installed/cvs/HEAD/2004-09-14_10.00+auth/share/freeciv/../../bin/civserver core.24501 GNU gdb Red Hat Linux (5.2-2) Copyright 2002 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-redhat-linux"... Core was generated by `/home/freeciv/.freeciv/code/installed/cvs/HEAD/2004-09-14_10.00+auth/share/free'. Program terminated with signal 6, Aborted. Reading symbols from /lib/libm.so.6...done. Loaded symbols for /lib/libm.so.6 Reading symbols from /usr/lib/libz.so.1...done. Loaded symbols for /usr/lib/libz.so.1 Reading symbols from /lib/libc.so.6...done. Loaded symbols for /lib/libc.so.6 Reading symbols from /lib/ld-linux.so.2...done. Loaded symbols for /lib/ld-linux.so.2 Reading symbols from /lib/libnss_files.so.2...done. Loaded symbols for /lib/libnss_files.so.2 Reading symbols from /lib/libnss_nisplus.so.2...done. Loaded symbols for /lib/libnss_nisplus.so.2 Reading symbols from /lib/libnsl.so.1...done. Loaded symbols for /lib/libnsl.so.1 Reading symbols from /lib/libnss_dns.so.2...done. Loaded symbols for /lib/libnss_dns.so.2 Reading symbols from /lib/libresolv.so.2...done. Loaded symbols for /lib/libresolv.so.2 #0 0x400750a1 in kill () from /lib/libc.so.6 (gdb) #0 0x400750a1 in kill () from /lib/libc.so.6 #1 0x40074e99 in raise () from /lib/libc.so.6 #2 0x40076364 in abort () from /lib/libc.so.6 #3 0x4006f15d in __assert_fail () from /lib/libc.so.6 #4 0x0804b492 in real_die () at shared.c:663 #5 0x080955a2 in hash_key_by_number (h=0x84ce0e0, entry_number=0) at hash.c:616 #6 0x0809b92b in conn_clear_packet_cache (pc=0x8179c20) at connection.c:649 #7 0x0809b755 in free_packet_hashes (pc=0x8179c20) at connection.c:571 #8 0x080872ca in close_connection (pconn=0x8179c20) at sernet.c:200 #9 0x08087dcd in sniff_packets () at sernet.c:645 #10 0x0804f561 in srv_loop () at srv_main.c:1661 #11 0x0804f499 in srv_main () at srv_main.c:1620 #12 0x0804a5c0 in main (argc=11, argv=0xbfffec34) at civserver.c:170 #13 0x400641c4 in __libc_start_main () from /lib/libc.so.6 (gdb) $1 = {is_new_game = true, version = 0, id = "ZGlhmMO4RDMYSDJawX8rPCIT7xZLcDyR", civstyle = 2, gold = 50, start_units = "ccx", '\0' , dispersion = 0, tech = 0, skill_level = 3, timeout = 0, timeoutint = 0, timeoutinc = 0, timeoutincmult = 1, timeoutintinc = 0, timeoutcounter = 1, tcptimeout = 10, netwait = 4, last_ping = 1095183483, pingtimeout = 60, pingtime = 20, turn_start = 1095183501, end_year = 2000, year = -4000, turn = 0, researchcost = 10, diplcost = 0, freecost = 0, conquercost = 0, diplchance = 80, cityfactor = 14, citymindist = 0, civilwarsize = 10, contactturns = 20, rapturedelay = 1, min_players = 1, max_players = 30, nplayers = 0, aifill = 0, notradesize = 0, fulltradesize = 1, barbarianrate = 2, onsetbarbarian = -2000, nbarbarians = 0, occupychance = 0, unhappysize = 4, angrycitizen = true, startmessage = 0x0, player_idx = 0, player_ptr = 0x8290450, players = {{player_no = 0, name = "noname\0\0\0Posavski", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 2, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82906d4, prev = 0x82906d4, dataptr = 0x0}, head_link = 0x82906d4, tail_link = 0x82906d4}}, cities = {list = {nelements = 0, null_link = {next = 0x82906ec, prev = 0x82906ec, dataptr = 0x0}, head_link = 0x82906ec, tail_link = 0x82906ec}}, score = {happy = 0, content = 6, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 5, techout = 4, landarea = 18000, settledarea = 18000, population = 80, cities = 4, units = 1, pollution = 0, literacy = 0, bnp = 7, mfg = 14, spaceship = 0}, economic = {gold = 16, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 4, bulbs_researched = 5, techs_researched = 5, researching = 87, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürø¼N3\026²÷\001", '\0' }, num_required_techs = 52, bulbs_required = 22097}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"Ø\214J\023\0\202æ\001", '\0' }, num_required_techs = 33, bulbs_required = 6360}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 185}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0\210\0023\0\002P\001", '\0' }, num_required_techs = 14, bulbs_required = 1735}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø¨\0163\0242ç\001", '\0' }, num_required_techs = 41, bulbs_required = 13973}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\b\0\0\0\0\"\001", '\0' }, num_required_techs = 7, bulbs_required = 423}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200\0\0\0\0\200", '\0' }, num_required_techs = 7, bulbs_required = 275}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\210\006\021\0\0`\001", '\0' }, num_required_techs = 13, bulbs_required = 1107}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \020\0@\0\0\0\200", '\0' }, num_required_techs = 6, bulbs_required = 324}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürø¼n3\026²÷\001", '\0' }, num_required_techs = 55, bulbs_required = 27963}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022ø\210\0063\024\022ç\001", '\0' }, num_required_techs = 36, bulbs_required = 9493}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002ð\210\0023\004\022¦\001", '\0' }, num_required_techs = 28, bulbs_required = 4918}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø¼_3\024²ç\001", '\0' }, num_required_techs = 53, bulbs_required = 25101}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002Ø\210\n\021\0\0æ\001", '\0' }, num_required_techs = 24, bulbs_required = 3192}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\210\0\0\0\0&\001", '\0' }, num_required_techs = 14, bulbs_required = 1228}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\210\002\021\0\0b\001", '\0' }, num_required_techs = 14, bulbs_required = 1161}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002ب\n3\0\002Ä\001", '\0' }, num_required_techs = 25, bulbs_required = 3691}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003ø¨\n3\004\022ç\001", '\0' }, num_required_techs = 35, bulbs_required = 8872}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 260}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nð\210\0023\004\022¦\001", '\0' }, num_required_techs = 30, bulbs_required = 6303}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022Ø\210\006\021\0\0ä\001", '\0' }, num_required_techs = 22, bulbs_required = 2547}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 175}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRø\210\0063\024\022÷\001", '\0' }, num_required_techs = 38, bulbs_required = 11136}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ùª\017?\024r÷\001", '\0' }, num_required_techs = 50, bulbs_required = 27089}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ò\210\0063\004\022ç\001", '\0' }, num_required_techs = 32, bulbs_required = 6870}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"ü\214J3\004\222æ\001", '\0' }, num_required_techs = 39, bulbs_required = 10113}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\210\0\0\0\0\204\001", '\0' }, num_required_techs = 13, bulbs_required = 948}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002ð\210\002#\004\022¦\001", '\0' }, num_required_techs = 26, bulbs_required = 3858}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\210\0\0\0\0\004\001", '\0' }, num_required_techs = 10, bulbs_required = 574}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 68}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2ü­O3\024²ç\001", '\0' }, num_required_techs = 52, bulbs_required = 22860}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øª\017?\0242÷\001", '\0' }, num_required_techs = 48, bulbs_required = 23066}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"Ø\214@\0\0\0\204\001", '\0' }, num_required_techs = 18, bulbs_required = 1725}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 80}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"ø¼J3\004²æ\001", '\0' }, num_required_techs = 41, bulbs_required = 11672}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200¨\002#\0\002\200\001", '\0' }, num_required_techs = 14, bulbs_required = 1274}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø¨\0173\0242ç\001", '\0' }, num_required_techs = 42, bulbs_required = 15584}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\b\004\021\0\0 \001", '\0' }, num_required_techs = 9, bulbs_required = 551}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002Ø\210\n\021\0\0Ä\001", '\0' }, num_required_techs = 19, bulbs_required = 1837}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#ø¼Z3\004²ç\001", '\0' }, num_required_techs = 45, bulbs_required = 16088}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2ø¬n3\024²ç\001", '\0' }, num_required_techs = 49, bulbs_required = 18676}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\b\200\221\0\0\0\001", '\0' }, num_required_techs = 8, bulbs_required = 468}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\003\0\002", '\0' }, num_required_techs = 7, bulbs_required = 422}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022ø¨\0177\0242÷\001", '\0' }, num_required_techs = 45, bulbs_required = 17999}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ø¨\017?\0242÷\001", '\0' }, num_required_techs = 47, bulbs_required = 21137}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\b\0\021\0\0\0\001", '\0' }, num_required_techs = 5, bulbs_required = 232}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002#\0\002\0\001", '\0' }, num_required_techs = 10, bulbs_required = 792}, {state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø¼_s\226¶÷\001", '\0' }, num_required_techs = 60, bulbs_required = 37951}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 68}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRø¨\0163\026\022÷\001", '\0' }, num_required_techs = 42, bulbs_required = 14497}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002Ð\210\002#\004\022\204\001", '\0' }, num_required_techs = 22, bulbs_required = 2691}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022ø¨\0173\0342ç\001", '\0' }, num_required_techs = 44, bulbs_required = 17649}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002ð\210\0063\024\022ç\001", '\0' }, num_required_techs = 33, bulbs_required = 7236}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002ب\0163 \003ä\001", '\0' }, num_required_techs = 29, bulbs_required = 5343}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø¼\1773T²ç\001", '\0' }, num_required_techs = 55, bulbs_required = 29408}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsø¼N3\226²÷\001", '\0' }, num_required_techs = 54, bulbs_required = 25626}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\020\210\004\021\0\001$\001", '\0' }, num_required_techs = 15, bulbs_required = 1153}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\002", '\0' }, num_required_techs = 1, bulbs_required = 55}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø¼_3\226¶÷\001", '\0' }, num_required_techs = 59, bulbs_required = 35331}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3ø¾\177?Tú÷\001", '\0' }, num_required_techs = 62, bulbs_required = 40352}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002P\210\002#\0\022\004\001", '\0' }, num_required_techs = 18, bulbs_required = 1823}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002ø¨\n3\0042æ\001", '\0' }, num_required_techs = 33, bulbs_required = 7394}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øª\017?\024r÷\001", '\0' }, num_required_techs = 49, bulbs_required = 25050}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"Ø\214J\021\0\200æ\001", '\0' }, num_required_techs = 29, bulbs_required = 4860}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ð\210\0023\004\022ç\001", '\0' }, num_required_techs = 30, bulbs_required = 5538}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\002\001", '\0' }, num_required_techs = 3, bulbs_required = 153}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \020\bÀ\221\0\0\210\001", '\0' }, num_required_techs = 12, bulbs_required = 919}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002\021\0\0P\001", '\0' }, num_required_techs = 10, bulbs_required = 794}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 112}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\210\002\021\0\0@\001", '\0' }, num_required_techs = 8, bulbs_required = 468}, {state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_REACHABLE, required_techs = { vec = '\0' , "\001", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 16, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 930, 0, 0, 5250, 0, 0, 482, 0, 0, 1225, 10800, 100, 0, 0, 0, 920, 0, 0, 0, 0, 1070, 0, 0, 0, 0, 3383, 1180, 0, 0, 0, 0, 300, 3339, 745, 7808, 0, 1991, 840, 0, 1559, 0, 90, 8258, 9500, 0, 0, 3190, 0, 1568, 0, 720, 2400, 0, 0, 7858, 0, 0, 0, 0, 0, 0, 2939, 0, 0, 0, 0, 0, 280, 750, 0, 0, 0, 0, 1800, 1300, 0, 1590, 0, 6789, 1698, 0, 0, 0, 0, 1709, 0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1, 1, 1, 1, -33, 1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x8292ba4, prev = 0x8292ba4, dataptr = 0x0}, head_link = 0x8292ba4, tail_link = 0x8292ba4}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 1, name = "noname\0ud", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 30, is_alive = true, is_observer = false, is_dying = false, got_tech = true, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{ type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x8293960, prev = 0x8293960, dataptr = 0x0}, head_link = 0x8293960, tail_link = 0x8293960}}, cities = {list = {nelements = 0, null_link = {next = 0x8293978, prev = 0x8293978, dataptr = 0x0}, head_link = 0x8293978, tail_link = 0x8293978}}, score = {happy = 0, content = 7, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 5, techout = 7, landarea = 31000, settledarea = 30000, population = 90, cities = 5, units = 2, pollution = 0, literacy = 0, bnp = 12, mfg = 18, spaceship = 0}, economic = {gold = 21, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 7, bulbs_researched = 0, techs_researched = 5, researching = 43, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürø¼N3\027²÷", '\0' }, num_required_techs = 52, bulbs_required = 22086}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"Ø\214J\023\001\202æ", '\0' }, num_required_techs = 33, bulbs_required = 6349}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 185}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0\210\0023\001\002P", '\0' }, num_required_techs = 14, bulbs_required = 1724}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø¨\0163\0252ç", '\0' }, num_required_techs = 41, bulbs_required = 13962}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\b\0\0\0\0\"", '\0' }, num_required_techs = 6, bulbs_required = 398}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200\0\0\0\0\200", '\0' }, num_required_techs = 7, bulbs_required = 275}, {state = TECH_REACHABLE, required_techs = {vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\210\006\021\0\0`", '\0' }, num_required_techs = 12, bulbs_required = 1082}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \020\0@\0\0\0\200", '\0' }, num_required_techs = 6, bulbs_required = 324}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürø¼n3\027²÷", '\0' }, num_required_techs = 55, bulbs_required = 27952}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022ø\210\0063\025\022ç", '\0' }, num_required_techs = 36, bulbs_required = 9482}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002ð\210\0023\005\022¦", '\0' }, num_required_techs = 28, bulbs_required = 4907}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø¼_3\025²ç", '\0' }, num_required_techs = 53, bulbs_required = 25090}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002Ø\210\n\021\0\0æ", '\0' }, num_required_techs = 23, bulbs_required = 3167}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\210\0\0\0\0&", '\0' }, num_required_techs = 13, bulbs_required = 1203}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\210\002\021\0\0b", '\0' }, num_required_techs = 13, bulbs_required = 1136}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002ب\n3\001\002Ä", '\0' }, num_required_techs = 25, bulbs_required = 3680}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003ø¨\n3\005\022ç", '\0' }, num_required_techs = 35, bulbs_required = 8861}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 260}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nð\210\0023\005\022¦", '\0' }, num_required_techs = 30, bulbs_required = 6292}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022Ø\210\006\021\0\0ä", '\0' }, num_required_techs = 21, bulbs_required = 2522}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@\0\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 175}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRø\210\0063\025\022÷", '\0' }, num_required_techs = 38, bulbs_required = 11125}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ùª\017?\025r÷", '\0' }, num_required_techs = 50, bulbs_required = 27078}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ò\210\0063\005\022ç", '\0' }, num_required_techs = 32, bulbs_required = 6859}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"ü\214J3\005\222æ", '\0' }, num_required_techs = 39, bulbs_required = 10102}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\210\0\0\0\0\204", '\0' }, num_required_techs = 12, bulbs_required = 923}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002ð\210\002#\005\022¦", '\0' }, num_required_techs = 26, bulbs_required = 3847}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\210\0\0\0\0\004", '\0' }, num_required_techs = 9, bulbs_required = 549}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200\0\0\0\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 68}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2ü­O3\025²ç", '\0' }, num_required_techs = 52, bulbs_required = 22849}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øª\017?\0252÷", '\0' }, num_required_techs = 48, bulbs_required = 23055}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"Ø\214@\0\0\0\204", '\0' }, num_required_techs = 17, bulbs_required = 1700}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\b", '\0' }, num_required_techs = 1, bulbs_required = 55}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"ø¼J3\005²æ", '\0' }, num_required_techs = 41, bulbs_required = 11661}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200¨\002#\001\002\200", '\0' }, num_required_techs = 14, bulbs_required = 1263}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022ø¨\0173\0252ç", '\0' }, num_required_techs = 42, bulbs_required = 15573}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\b\004\021\0\0 ", '\0' }, num_required_techs = 8, bulbs_required = 526}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002Ø\210\n\021\0\0Ä", '\0' }, num_required_techs = 18, bulbs_required = 1812}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#ø¼Z3\005²ç", '\0' }, num_required_techs = 45, bulbs_required = 16077}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2ø¬n3\025²ç", '\0' }, num_required_techs = 49, bulbs_required = 18665}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\b\200\221", '\0' }, num_required_techs = 7, bulbs_required = 443}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\003\001\002", '\0' }, num_required_techs = 8, bulbs_required = 436}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022ø¨\0177\0252÷", '\0' }, num_required_techs = 45, bulbs_required = 17988}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ø¨\017?\0252÷", '\0' }, num_required_techs = 47, bulbs_required = 21126}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\b\0\021", '\0' }, num_required_techs = 4, bulbs_required = 207}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002#\001\002", '\0' }, num_required_techs = 10, bulbs_required = 781}, {state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø¼_s\227¶÷", '\0' }, num_required_techs = 60, bulbs_required = 37940}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 68}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRø¨\0163\027\022÷", '\0' }, num_required_techs = 42, bulbs_required = 14486}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002Ð\210\002#\005\022\204", '\0' }, num_required_techs = 22, bulbs_required = 2680}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022ø¨\0173\0352ç", '\0' }, num_required_techs = 44, bulbs_required = 17638}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002ð\210\0063\025\022ç", '\0' }, num_required_techs = 33, bulbs_required = 7225}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002ب\0163!\003ä", '\0' }, num_required_techs = 29, bulbs_required = 5332}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3ø¼\1773U²ç", '\0' }, num_required_techs = 55, bulbs_required = 29397}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsø¼N3\227²÷", '\0' }, num_required_techs = 54, bulbs_required = 25615}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\020\210\004\021\0\001$", '\0' }, num_required_techs = 14, bulbs_required = 1128}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\0\001\002", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsø¼_3\227¶÷", '\0' }, num_required_techs = 59, bulbs_required = 35320}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3ø¾\177?Uú÷", '\0' }, num_required_techs = 62, bulbs_required = 40341}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002P\210\002#\001\022\004", '\0' }, num_required_techs = 18, bulbs_required = 1812}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002ø¨\n3\0052æ", '\0' }, num_required_techs = 33, bulbs_required = 7383}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øª\017?\025r÷", '\0' }, num_required_techs = 49, bulbs_required = 25039}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"Ø\214J\021\0\200æ", '\0' }, num_required_techs = 28, bulbs_required = 4835}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ð\210\0023\005\022ç", '\0' }, num_required_techs = 30, bulbs_required = 5527}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\002", '\0' }, num_required_techs = 2, bulbs_required = 128}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \020\bÀ\221\0\0\210", '\0' }, num_required_techs = 11, bulbs_required = 894}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002\021\0\0P", '\0' }, num_required_techs = 9, bulbs_required = 769}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 112}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\210\002\021\0\0@", '\0' }, num_required_techs = 7, bulbs_required = 443}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 21, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 1320, 0, 0, 13860, 0, 0, 600, 0, 0, 120, 8100, 120, 0, 0, 0, 1320, 0, 0, 0, 0, 2820, 0, 0, 0, 0, 3566, 1620, 0, 0, 0, 0, 420, 2220, 0, 1166, 0, 240, 1260, 0, 660, 0, 120, 2306, 16000, 0, 0, 240, 0, 0, 0, 1020, 6525, 0, 0, 1286, 0, 0, 0, 0, 0, 0, 3566, 0, 0, 0, 0, 0, 420, 1980, 0, 0, 0, 0, 4680, 3480, 0, 2280, 0, 17035, 360, 0, 0, 0, 0, 360, 0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = { nelements = 0, null_link = {next = 0x8295e30, prev = 0x8295e30, dataptr = 0x0}, head_link = 0x8295e30, tail_link = 0x8295e30}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 2, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 30, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{ type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x8296bec, prev = 0x8296bec, dataptr = 0x0}, head_link = 0x8296bec, tail_link = 0x8296bec}}, cities = {list = {nelements = 0, null_link = {next = 0x8296c04, prev = 0x8296c04, dataptr = 0x0}, head_link = 0x8296c04, tail_link = 0x8296c04}}, score = {happy = 0, content = 8, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 7, techout = 7, landarea = 57000, settledarea = 33000, population = 120, cities = 4, units = 2, pollution = 0, literacy = 0, bnp = 10, mfg = 15, spaceship = 0}, economic = {gold = 31, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 7, bulbs_researched = 20, techs_researched = 7, researching = 54, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\231ürø¼N3\027²w\001", '\0' }, num_required_techs = 50, bulbs_required = 22069}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\020<\"Ø\214J\023\001\202f\001", '\0' }, num_required_techs = 31, bulbs_required = 6332}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002\001", '\0' }, num_required_techs = 4, bulbs_required = 171}, { state = TECH_UNKNOWN, required_techs = { vec = "0\0\0\0\0\210\0023\001\002P\001", '\0' }, num_required_techs = 14, bulbs_required = 1735}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\211Ø\022ø¨\0163\0252g\001", '\0' }, num_required_techs = 39, bulbs_required = 13945}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0\020\0\0\b\0\0\0\0\"\001", '\0' }, num_required_techs = 6, bulbs_required = 409}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\001\030\0\200\200", '\0' }, num_required_techs = 5, bulbs_required = 247}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\b\020\0\0\210\006\021\0\0`\001", '\0' }, num_required_techs = 11, bulbs_required = 1079}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\020\0 \020\0@", '\0' }, num_required_techs = 4, bulbs_required = 296}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "ÒÙürø¼n3\027²w\001", '\0' }, num_required_techs = 53, bulbs_required = 27935}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\211X\022ø\210\0063\025\022g\001", '\0' }, num_required_techs = 34, bulbs_required = 9465}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001\031\002ð\210\0023\005\022&\001", '\0' }, num_required_techs = 26, bulbs_required = 4890}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231þ3ø¼_3\025²g\001", '\0' }, num_required_techs = 51, bulbs_required = 25073}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0<\002Ø\210\n\021\0\0f\001", '\0' }, num_required_techs = 21, bulbs_required = 3150}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 94}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\08\002P\210\0\0\0\0&\001", '\0' }, num_required_techs = 13, bulbs_required = 1214}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0P\0\0\210\002\021\0\0b\001", '\0' }, num_required_techs = 12, bulbs_required = 1133}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\0\230\002ب\n3\001\002D\001", '\0' }, num_required_techs = 23, bulbs_required = 3663}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001Ø\003ø¨\n3\005\022g\001", '\0' }, num_required_techs = 33, bulbs_required = 8844}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 6, bulbs_required = 246}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\0019\nð\210\0023\005\022&\001", '\0' }, num_required_techs = 28, bulbs_required = 6275}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\b\030\022Ø\210\006\021\0\0d\001", '\0' }, num_required_techs = 19, bulbs_required = 2505}, {state = TECH_UNKNOWN, required_techs = {vec = "\0\0\0 \0\0@", '\0' }, num_required_techs = 2, bulbs_required = 147}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\211XRø\210\0063\025\022w\001", '\0' }, num_required_techs = 36, bulbs_required = 11108}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211Ø\023ùª\017?\025rw\001", '\0' }, num_required_techs = 48, bulbs_required = 27061}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001X\002ò\210\0063\005\022g\001", '\0' }, num_required_techs = 30, bulbs_required = 6842}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\021=\"ü\214J3\005\222f\001", '\0' }, num_required_techs = 37, bulbs_required = 10085}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\002Ø\210\0\0\0\0\004\001", '\0' }, num_required_techs = 11, bulbs_required = 920}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001\030\002ð\210\002#\005\022&\001", '\0' }, num_required_techs = 24, bulbs_required = 3830}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\002P\210\0\0\0\0\004\001", '\0' }, num_required_techs = 9, bulbs_required = 560}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 40}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231ý2ü­O3\025²g\001", '\0' }, num_required_techs = 50, bulbs_required = 22832}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211Ø\023øª\017?\0252w\001", '\0' }, num_required_techs = 46, bulbs_required = 23038}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\020\030\"Ø\214@\0\0\0\004\001", '\0' }, num_required_techs = 15, bulbs_required = 1683}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 80}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\021¼\"ø¼J3\005²f\001", '\0' }, num_required_techs = 39, bulbs_required = 11644}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\200¨\002#\001\002\0\001", '\0' }, num_required_techs = 12, bulbs_required = 1246}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\211Ø\022ø¨\0173\0252g\001", '\0' }, num_required_techs = 40, bulbs_required = 15556}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\020\0\0\b\004\021\0\0 \001", '\0' }, num_required_techs = 7, bulbs_required = 523}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\002Ø\210\n\021\0\0D\001", '\0' }, num_required_techs = 16, bulbs_required = 1795}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\021ü#ø¼Z3\005²g\001", '\0' }, num_required_techs = 43, bulbs_required = 16060}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\231ü2ø¬n3\025²g\001", '\0' }, num_required_techs = 47, bulbs_required = 18648}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0@", '\0' }, num_required_techs = 1, bulbs_required = 55}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\b\200\221\0\0\0\001", '\0' }, num_required_techs = 7, bulbs_required = 454}, {state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\200\002\003\001\002", '\0' }, num_required_techs = 7, bulbs_required = 422}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\211Ø\022ø¨\0177\0252w\001", '\0' }, num_required_techs = 43, bulbs_required = 17971}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\211Ø\023ø¨\017?\0252w\001", '\0' }, num_required_techs = 45, bulbs_required = 21109}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\021\0\0\0\001", '\0' }, num_required_techs = 4, bulbs_required = 218}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\210\002#\001\002\0\001", '\0' }, num_required_techs = 10, bulbs_required = 792}, {state = TECH_UNKNOWN, required_techs = { vec = "Ò\231þsø¼_s\227¶w\001", '\0' }, num_required_techs = 58, bulbs_required = 37923}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\211ØRø¨\0163\027\022w\001", '\0' }, num_required_techs = 40, bulbs_required = 14469}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\001\030\002Ð\210\002#\005\022\004\001", '\0' }, num_required_techs = 20, bulbs_required = 2663}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\211ø\022ø¨\0173\0352g\001", '\0' }, num_required_techs = 42, bulbs_required = 17621}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\tX\002ð\210\0063\025\022g\001", '\0' }, num_required_techs = 31, bulbs_required = 7208}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\0\230\002ب\0163!\003d\001", '\0' }, num_required_techs = 27, bulbs_required = 5315}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\231þ3ø¼\1773U²g\001", '\0' }, num_required_techs = 53, bulbs_required = 29380}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\231üsø¼N3\227²w\001", '\0' }, num_required_techs = 52, bulbs_required = 25598}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\030\002\020\210\004\021\0\001$\001", '\0' }, num_required_techs = 13, bulbs_required = 1125}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\0\0\0\001\002", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\231þsø¼_3\227¶w\001", '\0' }, num_required_techs = 57, bulbs_required = 35303}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\231þ3ø¾\177?Uúw\001", '\0' }, num_required_techs = 60, bulbs_required = 40324}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\030\002P\210\002#\001\022\004\001", '\0' }, num_required_techs = 17, bulbs_required = 1809}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\001\230\002ø¨\n3\0052f\001", '\0' }, num_required_techs = 31, bulbs_required = 7366}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\211Ø\023øª\017?\025rw\001", '\0' }, num_required_techs = 47, bulbs_required = 25022}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\020<\"Ø\214J\021\0\200f\001", '\0' }, num_required_techs = 26, bulbs_required = 4818}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\001X\002ð\210\0023\005\022g\001", '\0' }, num_required_techs = 28, bulbs_required = 5510}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\002\001", '\0' }, num_required_techs = 3, bulbs_required = 153}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0 \020\bÀ\221\0\0\b\001", '\0' }, num_required_techs = 10, bulbs_required = 891}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\0\0\0\0\210\002\021\0\0P\001", '\0' }, num_required_techs = 9, bulbs_required = 780}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 2, bulbs_required = 98}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\210\002\021\0\0@\001", '\0' }, num_required_techs = 7, bulbs_required = 454}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = '\0' , "\001", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 29, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 16625, 0, 0, 19332, 0, 0, 6904, 0, 0, 4539, 5700, 2076, 0, 0, 0, 16293, 0, 0, 0, 0, 3963, 0, 0, 0, 0, 6292, 20749, 0, 0, 0, 0, 5584, 28358, 3969, 7876, 0, 5889, 15097, 0, 8938, 0, 1715, 9601, 13000, 0, 0, 5755, 0, 916, 0, 12460, 8935, 0, 0, 8080, 0, 0, 0, 0, 0, 0, 6292, 0, 0, 0, 0, 0, 5160, 2747, 0, 0, 0, 0, 6644, 4794, 0, 28341, 0, 23245, 8285, 0, 0, 0, 0, 4774, 0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1, 1, 1, -35, 1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82990bc, prev = 0x82990bc, dataptr = 0x0}, head_link = 0x82990bc, tail_link = 0x82990bc}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 3, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 30, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{ type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, { type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x8299e78, prev = 0x8299e78, dataptr = 0x0}, head_link = 0x8299e78, tail_link = 0x8299e78}}, cities = {list = {nelements = 0, null_link = {next = 0x8299e90, prev = 0x8299e90, dataptr = 0x0}, head_link = 0x8299e90, tail_link = 0x8299e90}}, score = {happy = 1, content = 6, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 6, techout = 5, landarea = 90000, settledarea = 21000, population = 120, cities = 3, units = 3, pollution = 0, literacy = 0, bnp = 9, mfg = 10, spaceship = 0}, economic = {gold = 35, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 5, bulbs_researched = 15, techs_researched = 6, researching = 88, changed_from = -1, bulbs_researched_before = 10, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürèüN3\026²w\001", '\0' }, num_required_techs = 51, bulbs_required = 22094}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"ÈÌJ\023\0\202f\001", '\0' }, num_required_techs = 32, bulbs_required = 6357}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 185}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0È\0023\0\002P\001", '\0' }, num_required_techs = 15, bulbs_required = 1760}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022èè\0163\0242g\001", '\0' }, num_required_techs = 40, bulbs_required = 13970}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\b\0\0\0\0\"\001", '\0' }, num_required_techs = 7, bulbs_required = 423}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200", '\0' }, num_required_techs = 6, bulbs_required = 261}, { state = TECH_REACHABLE, required_techs = { vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\210\006\021\0\0`\001", '\0' }, num_required_techs = 13, bulbs_required = 1107}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \0\0@", '\0' }, num_required_techs = 4, bulbs_required = 296}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürèün3\026²w\001", '\0' }, num_required_techs = 54, bulbs_required = 27960}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022èÈ\0063\024\022g\001", '\0' }, num_required_techs = 35, bulbs_required = 9490}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002àÈ\0023\004\022&\001", '\0' }, num_required_techs = 27, bulbs_required = 4915}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3èü_3\024²g\001", '\0' }, num_required_techs = 52, bulbs_required = 25098}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002È\210\n\021\0\0f\001", '\0' }, num_required_techs = 22, bulbs_required = 3164}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002@\210\0\0\0\0&\001", '\0' }, num_required_techs = 13, bulbs_required = 1214}, {state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\210\002\021\0\0b\001", '\0' }, num_required_techs = 14, bulbs_required = 1161}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Èè\n3\0\002D\001", '\0' }, num_required_techs = 24, bulbs_required = 3688}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003èè\n3\004\022g\001", '\0' }, num_required_techs = 34, bulbs_required = 8869}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\0\200\0\0\0\0\004", '\0' }, num_required_techs = 6, bulbs_required = 246}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nàÈ\0023\004\022&\001", '\0' }, num_required_techs = 29, bulbs_required = 6300}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022È\210\006\021\0\0d\001", '\0' }, num_required_techs = 20, bulbs_required = 2519}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@", '\0' }, num_required_techs = 3, bulbs_required = 161}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRèÈ\0063\024\022w\001", '\0' }, num_required_techs = 37, bulbs_required = 11133}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023éê\017?\024rw\001", '\0' }, num_required_techs = 49, bulbs_required = 27086}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002âÈ\0063\004\022g\001", '\0' }, num_required_techs = 31, bulbs_required = 6867}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"ìÌJ3\004\222f\001", '\0' }, num_required_techs = 38, bulbs_required = 10110}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002È\210\0\0\0\0\004\001", '\0' }, num_required_techs = 11, bulbs_required = 920}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002àÈ\002#\004\022&\001", '\0' }, num_required_techs = 25, bulbs_required = 3855}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002@\210\0\0\0\0\004\001", '\0' }, num_required_techs = 9, bulbs_required = 560}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2ìíO3\024²g\001", '\0' }, num_required_techs = 51, bulbs_required = 22857}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èê\017?\0242w\001", '\0' }, num_required_techs = 47, bulbs_required = 23063}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"È\214@\0\0\0\004\001", '\0' }, num_required_techs = 16, bulbs_required = 1697}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 80}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"èüJ3\004²f\001", '\0' }, num_required_techs = 40, bulbs_required = 11669}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200è\002#\0\002\0\001", '\0' }, num_required_techs = 14, bulbs_required = 1285}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\0@", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022èè\0173\0242g\001", '\0' }, num_required_techs = 41, bulbs_required = 15581}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\b\004\021\0\0 \001", '\0' }, num_required_techs = 9, bulbs_required = 551}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002È\210\n\021\0\0D\001", '\0' }, num_required_techs = 17, bulbs_required = 1809}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#èüZ3\004²g\001", '\0' }, num_required_techs = 44, bulbs_required = 16085}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2èìn3\024²g\001", '\0' }, num_required_techs = 48, bulbs_required = 18673}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\b\200\221\0\0\0\001", '\0' }, num_required_techs = 7, bulbs_required = 454}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0À\002\003\0\002", '\0' }, num_required_techs = 8, bulbs_required = 447}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022èè\0177\0242w\001", '\0' }, num_required_techs = 44, bulbs_required = 17996}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èè\017?\0242w\001", '\0' }, num_required_techs = 46, bulbs_required = 21134}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\b\0\021\0\0\0\001", '\0' }, num_required_techs = 5, bulbs_required = 232}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0È\002#\0\002\0\001", '\0' }, num_required_techs = 11, bulbs_required = 817}, {state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsèü_s\226¶w\001", '\0' }, num_required_techs = 59, bulbs_required = 37948}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 54}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRèè\0163\026\022w\001", '\0' }, num_required_techs = 41, bulbs_required = 14494}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002ÀÈ\002#\004\022\004\001", '\0' }, num_required_techs = 21, bulbs_required = 2688}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022èè\0173\0342g\001", '\0' }, num_required_techs = 43, bulbs_required = 17646}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002àÈ\0063\024\022g\001", '\0' }, num_required_techs = 32, bulbs_required = 7233}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Èè\0163 \003d\001", '\0' }, num_required_techs = 28, bulbs_required = 5340}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3èü\1773T²g\001", '\0' }, num_required_techs = 54, bulbs_required = 29405}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsèüN3\226²w\001", '\0' }, num_required_techs = 53, bulbs_required = 25623}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\0\210\004\021\0\001$\001", '\0' }, num_required_techs = 14, bulbs_required = 1139}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0@\0\0\0\002", '\0' }, num_required_techs = 2, bulbs_required = 80}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsèü_3\226¶w\001", '\0' }, num_required_techs = 58, bulbs_required = 35328}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3èþ\177?Túw\001", '\0' }, num_required_techs = 61, bulbs_required = 40349}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002@È\002#\0\022\004\001", '\0' }, num_required_techs = 18, bulbs_required = 1834}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002èè\n3\0042f\001", '\0' }, num_required_techs = 32, bulbs_required = 7391}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023èê\017?\024rw\001", '\0' }, num_required_techs = 48, bulbs_required = 25047}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"È\214J\021\0\200f\001", '\0' }, num_required_techs = 27, bulbs_required = 4832}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002àÈ\0023\004\022g\001", '\0' }, num_required_techs = 29, bulbs_required = 5535}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\002\001", '\0' }, num_required_techs = 3, bulbs_required = 153}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\0\0\004", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\bÀ\221\0\0\b\001", '\0' }, num_required_techs = 10, bulbs_required = 891}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002\021\0\0P\001", '\0' }, num_required_techs = 10, bulbs_required = 794}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 112}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\210\002\021\0\0@\001", '\0' }, num_required_techs = 8, bulbs_required = 468}, {state = TECH_KNOWN, required_techs = {vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, { state = TECH_REACHABLE, required_techs = { vec = '\0' , "\001", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 35, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 5280, 0, 0, 54300, 0, 0, 3385, 0, 0, 2501, 4800, 660, 0, 0, 0, 5280, 0, 0, 0, 0, 11400, 0, 0, 0, 0, 4210, 7920, 0, 0, 0, 0, 1500, 9928, 2916, 384, 0, 4310, 4620, 0, 2820, 0, 180, 5364, 7884, 0, 0, 4051, 0, 180, 0, 3960, 7200, 0, 0, 1044, 0, 0, 0, 0, 0, 0, 1706, 0, 0, 0, 0, 0, 1500, 7440, 0, 0, 0, 0, 19800, 13380, 0, 8760, 0, 19415, 6737, 0, 0, 0, 0, 3781, 0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {1, 1, 8, 1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x829c348, prev = 0x829c348, dataptr = 0x0}, head_link = 0x829c348, tail_link = 0x829c348}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 4, name = "noname\0hah", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 30, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{ type = DS_NO_CONTACT, turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x829d104, prev = 0x829d104, dataptr = 0x0}, head_link = 0x829d104, tail_link = 0x829d104}}, cities = {list = {nelements = 0, null_link = {next = 0x829d11c, prev = 0x829d11c, dataptr = 0x0}, head_link = 0x829d11c, tail_link = 0x829d11c}}, score = {happy = 0, content = 6, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 5, techout = 0, landarea = 57000, settledarea = 41000, population = 70, cities = 5, units = 4, pollution = 0, literacy = 0, bnp = 0, mfg = 15, spaceship = 0}, economic = {gold = 2, tax = 0, science = 100, luxury = 0}, research = { bulbs_last_turn = 0, bulbs_researched = 1, techs_researched = 5, researching = 46, changed_from = -1, bulbs_researched_before = 0, inventions = {{state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\222\237ürøüN3\027²w", '\0' }, num_required_techs = 52, bulbs_required = 22097}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "\230\026<\"ØÌJ\023\001\202f", '\0' }, num_required_techs = 33, bulbs_required = 6360}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\200\002\001", '\0' }, num_required_techs = 5, bulbs_required = 185}, { state = TECH_UNKNOWN, required_techs = { vec = "0\004\0\0\0È\0023\001\002P", '\0' }, num_required_techs = 15, bulbs_required = 1749}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022øè\0163\0252g", '\0' }, num_required_techs = 41, bulbs_required = 13973}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\002\020\0\0\b\0\0\0\0\"", '\0' }, num_required_techs = 6, bulbs_required = 398}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\003\030\0\200\200", '\0' }, num_required_techs = 6, bulbs_required = 261}, { state = TECH_REACHABLE, required_techs = { vec = "\0\002", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_REACHABLE, required_techs = { vec = "\0\004", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\020\0\0\210\006\021\0\0`", '\0' }, num_required_techs = 12, bulbs_required = 1082}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\024\0 \020\0@", '\0' }, num_required_techs = 5, bulbs_required = 310}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = "Òßürøün3\027²w", '\0' }, num_required_techs = 55, bulbs_required = 27963}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217X\022øÈ\0063\025\022g", '\0' }, num_required_techs = 36, bulbs_required = 9493}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\031\002ðÈ\0023\005\022&", '\0' }, num_required_techs = 28, bulbs_required = 4918}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3øü_3\025²g", '\0' }, num_required_techs = 53, bulbs_required = 25101}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006<\002Ø\210\n\021\0\0f", '\0' }, num_required_techs = 22, bulbs_required = 3153}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\0\0\200", '\0' }, num_required_techs = 4, bulbs_required = 108}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\0028\002P\210\0\0\0\0&", '\0' }, num_required_techs = 13, bulbs_required = 1203}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\006P\0\0\210\002\021\0\0b", '\0' }, num_required_techs = 13, bulbs_required = 1136}, {state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Øè\n3\001\002D", '\0' }, num_required_techs = 25, bulbs_required = 3691}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\aØ\003øè\n3\005\022g", '\0' }, num_required_techs = 35, bulbs_required = 8872}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002\020\200\0\0\0\0\004", '\0' }, num_required_techs = 7, bulbs_required = 260}, {state = TECH_UNKNOWN, required_techs = {vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a9\nðÈ\0023\005\022&", '\0' }, num_required_techs = 30, bulbs_required = 6303}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\016\030\022Ø\210\006\021\0\0d", '\0' }, num_required_techs = 20, bulbs_required = 2508}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \0\0@", '\0' }, num_required_techs = 3, bulbs_required = 161}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217XRøÈ\0063\025\022w", '\0' }, num_required_techs = 38, bulbs_required = 11136}, { state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 1, bulbs_required = 10}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023ùê\017?\025rw", '\0' }, num_required_techs = 50, bulbs_required = 27089}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002òÈ\0063\005\022g", '\0' }, num_required_techs = 32, bulbs_required = 6870}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027=\"üÌJ3\005\222f", '\0' }, num_required_techs = 39, bulbs_required = 10113}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002Ø\210\0\0\0\0\004", '\0' }, num_required_techs = 11, bulbs_required = 909}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\020", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\a\030\002ðÈ\002#\005\022&", '\0' }, num_required_techs = 26, bulbs_required = 3858}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\030\002P\210\0\0\0\0\004", '\0' }, num_required_techs = 9, bulbs_required = 549}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\0\0\200", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ý2üíO3\025²g", '\0' }, num_required_techs = 52, bulbs_required = 22860}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øê\017?\0252w", '\0' }, num_required_techs = 48, bulbs_required = 23066}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\026\030\"Ø\214@\0\0\0\004", '\0' }, num_required_techs = 16, bulbs_required = 1686}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\b", '\0' }, num_required_techs = 1, bulbs_required = 55}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\027¼\"øüJ3\005²f", '\0' }, num_required_techs = 41, bulbs_required = 11672}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\0\0\200è\002#\001\002", '\0' }, num_required_techs = 14, bulbs_required = 1274}, {state = TECH_REACHABLE, required_techs = {vec = "\0\0\0\0\0@", '\0' }, num_required_techs = 1, bulbs_required = 25}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\200", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\217Ø\022øè\0173\0252g", '\0' }, num_required_techs = 42, bulbs_required = 15584}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\200\002", '\0' }, num_required_techs = 2, bulbs_required = 54}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\020\0\0\b\004\021\0\0 ", '\0' }, num_required_techs = 8, bulbs_required = 526}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002Ø\210\n\021\0\0D", '\0' }, num_required_techs = 17, bulbs_required = 1798}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\027ü#øüZ3\005²g", '\0' }, num_required_techs = 45, bulbs_required = 16088}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237ü2øìn3\025²g", '\0' }, num_required_techs = 49, bulbs_required = 18676}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0@", '\0' }, num_required_techs = 2, bulbs_required = 69}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\b\200\221", '\0' }, num_required_techs = 7, bulbs_required = 443}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\0\0\001", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0À\002\003\001\002", '\0' }, num_required_techs = 9, bulbs_required = 461}, {state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\022øè\0177\0252w", '\0' }, num_required_techs = 45, bulbs_required = 17999}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øè\017?\0252w", '\0' }, num_required_techs = 47, bulbs_required = 21137}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\b\0\021", '\0' }, num_required_techs = 4, bulbs_required = 207}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0È\002#\001\002", '\0' }, num_required_techs = 11, bulbs_required = 806}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsøü_s\227¶w", '\0' }, num_required_techs = 60, bulbs_required = 37951}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\020\0\0\200", '\0' }, num_required_techs = 3, bulbs_required = 68}, { state = TECH_REACHABLE, required_techs = { vec = "\0\0\0\0\0\0\0\0\001", '\0' }, num_required_techs = 1, bulbs_required = 14}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\217ØRøè\0163\027\022w", '\0' }, num_required_techs = 42, bulbs_required = 14497}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\a\030\002ÐÈ\002#\005\022\004", '\0' }, num_required_techs = 22, bulbs_required = 2691}, {state = TECH_UNKNOWN, required_techs = { vec = "Ð\217ø\022øè\0173\0352g", '\0' }, num_required_techs = 44, bulbs_required = 17649}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\017X\002ðÈ\0063\025\022g", '\0' }, num_required_techs = 33, bulbs_required = 7236}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\230\002Øè\0163!\003d", '\0' }, num_required_techs = 29, bulbs_required = 5343}, { state = TECH_UNKNOWN, required_techs = { vec = "Ð\237þ3øü\1773U²g", '\0' }, num_required_techs = 55, bulbs_required = 29408}, { state = TECH_UNKNOWN, required_techs = { vec = "\222\237üsøüN3\227²w", '\0' }, num_required_techs = 54, bulbs_required = 25626}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\006\030\002\020\210\004\021\0\001$", '\0' }, num_required_techs = 14, bulbs_required = 1128}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0@\0\0\001\002", '\0' }, num_required_techs = 3, bulbs_required = 94}, { state = TECH_UNKNOWN, required_techs = { vec = "Ò\237þsøü_3\227¶w", '\0' }, num_required_techs = 59, bulbs_required = 35331}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\237þ3øþ\177?Uúw", '\0' }, num_required_techs = 62, bulbs_required = 40352}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\006\030\002PÈ\002#\001\022\004", '\0' }, num_required_techs = 19, bulbs_required = 1837}, {state = TECH_UNKNOWN, required_techs = { vec = "\220\a\230\002øè\n3\0052f", '\0' }, num_required_techs = 33, bulbs_required = 7394}, { state = TECH_UNKNOWN, required_techs = { vec = "ð\217Ø\023øê\017?\025rw", '\0' }, num_required_techs = 49, bulbs_required = 25050}, { state = TECH_UNKNOWN, required_techs = { vec = "\200\026<\"Ø\214J\021\0\200f", '\0' }, num_required_techs = 27, bulbs_required = 4821}, { state = TECH_UNKNOWN, required_techs = { vec = "\220\aX\002ðÈ\0023\005\022g", '\0' }, num_required_techs = 30, bulbs_required = 5538}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\0\b\0\0\0\0\002", '\0' }, num_required_techs = 2, bulbs_required = 128}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\0\0\0\020\0\0\0\0\0\004", '\0' }, num_required_techs = 2, bulbs_required = 39}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0 \020\bÀ\221\0\0\b", '\0' }, num_required_techs = 10, bulbs_required = 880}, { state = TECH_UNKNOWN, required_techs = { vec = "\020\004\0\0\0\210\002\021\0\0P", '\0' }, num_required_techs = 9, bulbs_required = 769}, {state = TECH_UNKNOWN, required_techs = { vec = "\0\002\020\0\0\0\0\0\0\0 ", '\0' }, num_required_techs = 3, bulbs_required = 112}, { state = TECH_UNKNOWN, required_techs = { vec = "\0\004\0\0\0\210\002\021\0\0@", '\0' }, num_required_techs = 7, bulbs_required = 443}, { state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_KNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 2, maxbuycost = 0, est_upkeep = 0, tech_want = {0, 0, 0, 7620, 0, 0, 66610, 0, 0, 3721, 0, 0, 2726, 7650, 840, 0, 0, 0, 7420, 0, 0, 0, 0, 13680, 0, 0, 0, 0, 1907, 9060, 0, 0, 0, 0, 2590, 13770, 1974, 2577, 0, 4258, 6940, 0, 3986, 0, 640, 8647, 13577, 0, 0, 4743, 0, 382, 0, 5690, 6700, 0, 0, 3347, 0, 0, 0, 0, 0, 0, 1907, 0, 0, 0, 0, 0, 2310, 9530, 0, 0, 0, 0, 22530, 16720, 0, 12900, 0, 14895, 4694, 0, 0, 0, 0, 864, 0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 100, warmth = 50, barbarian_type = NOT_A_BARBARIAN, love = {7, 1 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = {next = 0x829f5d4, prev = 0x829f5d4, dataptr = 0x0}, head_link = 0x829f5d4, tail_link = 0x829f5d4}}, worklists = {{is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 5, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82a0390, prev = 0x82a0390, dataptr = 0x0}, head_link = 0x82a0390, tail_link = 0x82a0390}}, cities = {list = {nelements = 0, null_link = {next = 0x82a03a8, prev = 0x82a03a8, dataptr = 0x0}, head_link = 0x82a03a8, tail_link = 0x82a03a8}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82a2860, prev = 0x82a2860, dataptr = 0x0}, head_link = 0x82a2860, tail_link = 0x82a2860}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 6, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82a361c, prev = 0x82a361c, dataptr = 0x0}, head_link = 0x82a361c, tail_link = 0x82a361c}}, cities = {list = {nelements = 0, null_link = {next = 0x82a3634, prev = 0x82a3634, dataptr = 0x0}, head_link = 0x82a3634, tail_link = 0x82a3634}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82a5aec, prev = 0x82a5aec, dataptr = 0x0}, head_link = 0x82a5aec, tail_link = 0x82a5aec}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 7, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82a68a8, prev = 0x82a68a8, dataptr = 0x0}, head_link = 0x82a68a8, tail_link = 0x82a68a8}}, cities = {list = {nelements = 0, null_link = {next = 0x82a68c0, prev = 0x82a68c0, dataptr = 0x0}, head_link = 0x82a68c0, tail_link = 0x82a68c0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82a8d78, prev = 0x82a8d78, dataptr = 0x0}, head_link = 0x82a8d78, tail_link = 0x82a8d78}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 8, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82a9b34, prev = 0x82a9b34, dataptr = 0x0}, head_link = 0x82a9b34, tail_link = 0x82a9b34}}, cities = {list = {nelements = 0, null_link = {next = 0x82a9b4c, prev = 0x82a9b4c, dataptr = 0x0}, head_link = 0x82a9b4c, tail_link = 0x82a9b4c}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82ac004, prev = 0x82ac004, dataptr = 0x0}, head_link = 0x82ac004, tail_link = 0x82ac004}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 9, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82acdc0, prev = 0x82acdc0, dataptr = 0x0}, head_link = 0x82acdc0, tail_link = 0x82acdc0}}, cities = {list = {nelements = 0, null_link = {next = 0x82acdd8, prev = 0x82acdd8, dataptr = 0x0}, head_link = 0x82acdd8, tail_link = 0x82acdd8}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82af290, prev = 0x82af290, dataptr = 0x0}, head_link = 0x82af290, tail_link = 0x82af290}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 10, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82b004c, prev = 0x82b004c, dataptr = 0x0}, head_link = 0x82b004c, tail_link = 0x82b004c}}, cities = {list = {nelements = 0, null_link = {next = 0x82b0064, prev = 0x82b0064, dataptr = 0x0}, head_link = 0x82b0064, tail_link = 0x82b0064}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82b251c, prev = 0x82b251c, dataptr = 0x0}, head_link = 0x82b251c, tail_link = 0x82b251c}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 11, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82b32d8, prev = 0x82b32d8, dataptr = 0x0}, head_link = 0x82b32d8, tail_link = 0x82b32d8}}, cities = {list = {nelements = 0, null_link = {next = 0x82b32f0, prev = 0x82b32f0, dataptr = 0x0}, head_link = 0x82b32f0, tail_link = 0x82b32f0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, 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{{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 24, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82dc3f4, prev = 0x82dc3f4, dataptr = 0x0}, head_link = 0x82dc3f4, tail_link = 0x82dc3f4}}, cities = {list = {nelements = 0, null_link = {next = 0x82dc40c, prev = 0x82dc40c, dataptr = 0x0}, head_link = 0x82dc40c, tail_link = 0x82dc40c}}, score = {happy = 0, 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energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82e8068, prev = 0x82e8068, dataptr = 0x0}, head_link = 0x82e8068, tail_link = 0x82e8068}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 28, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82e8e24, prev = 0x82e8e24, dataptr = 0x0}, head_link = 0x82e8e24, tail_link = 0x82e8e24}}, cities = {list = {nelements = 0, null_link = {next = 0x82e8e3c, prev = 0x82e8e3c, dataptr = 0x0}, head_link = 0x82e8e3c, tail_link = 0x82e8e3c}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82eb2f4, prev = 0x82eb2f4, dataptr = 0x0}, head_link = 0x82eb2f4, tail_link = 0x82eb2f4}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 29, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82ec0b0, prev = 0x82ec0b0, dataptr = 0x0}, head_link = 0x82ec0b0, tail_link = 0x82ec0b0}}, cities = {list = {nelements = 0, null_link = {next = 0x82ec0c8, prev = 0x82ec0c8, dataptr = 0x0}, head_link = 0x82ec0c8, tail_link = 0x82ec0c8}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82ee580, prev = 0x82ee580, dataptr = 0x0}, head_link = 0x82ee580, tail_link = 0x82ee580}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 30, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82ef33c, prev = 0x82ef33c, dataptr = 0x0}, head_link = 0x82ef33c, tail_link = 0x82ef33c}}, cities = {list = {nelements = 0, null_link = {next = 0x82ef354, prev = 0x82ef354, dataptr = 0x0}, head_link = 0x82ef354, tail_link = 0x82ef354}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82f180c, prev = 0x82f180c, dataptr = 0x0}, head_link = 0x82f180c, tail_link = 0x82f180c}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}, { player_no = 31, name = "noname", '\0' , username = "Unassigned", '\0' , is_male = true, government = 127, nation = -1, team = 255, turn_done = false, nturns_idle = 0, is_alive = true, is_observer = false, is_dying = false, got_tech = false, revolution_finishes = -1, capital = false, embassy = 0, reputation = 1000, diplstates = {{type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0} }, city_style = 0, units = {list = {nelements = 0, null_link = {next = 0x82f25c8, prev = 0x82f25c8, dataptr = 0x0}, head_link = 0x82f25c8, tail_link = 0x82f25c8}}, cities = {list = {nelements = 0, null_link = {next = 0x82f25e0, prev = 0x82f25e0, dataptr = 0x0}, head_link = 0x82f25e0, tail_link = 0x82f25e0}}, score = {happy = 0, content = 0, unhappy = 0, angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs = 0, techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0, units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship = 0}, economic = {gold = 0, tax = 0, science = 100, luxury = 0}, research = {bulbs_last_turn = 0, bulbs_researched = 0, techs_researched = 0, researching = 0, changed_from = -1, bulbs_researched_before = 0, inventions = {{ state = TECH_UNKNOWN, required_techs = { vec = '\0' }, num_required_techs = 0, bulbs_required = 0} }, num_known_tech_with_flag = {0 }}, spaceship = { structurals = 0, components = 0, modules = 0, structure = { false }, fuel = 0, propulsion = 0, habitation = 0, life_support = 0, solar_panels = 0, state = SSHIP_NONE, launch_year = 9999, population = 0, mass = 0, support_rate = 0, energy_rate = 0, success_rate = 0, travel_time = 0}, future_tech = 0, ai = {control = false, tech_goal = 199, prev_gold = 0, maxbuycost = 0, est_upkeep = 0, tech_want = {0 }, handicap = 0, skill_level = 0, fuzzy = 0, expand = 100, science_cost = 0, warmth = 0, barbarian_type = NOT_A_BARBARIAN, love = { 0 }}, was_created = false, is_connected = false, current_conn = 0x0, connections = {list = {nelements = 0, null_link = { next = 0x82f4a98, prev = 0x82f4a98, dataptr = 0x0}, head_link = 0x82f4a98, tail_link = 0x82f4a98}}, worklists = {{ is_valid = false, name = '\0' , wlefs = { WEF_END }, wlids = { 0 }} }, private_map = 0x0, gives_shared_vision = 0, really_gives_vision = 0, improvements = '\0' , island_improv = 0x0, attribute_block = {length = 0, data = 0x0}, debug = false}}, all_connections = {list = {nelements = 0, null_link = {next = 0x82f55d4, prev = 0x82f55d4, dataptr = 0x0}, head_link = 0x82f55d4, tail_link = 0x82f55d4}}, est_connections = {list = {nelements = 0, null_link = {next = 0x82f55ec, prev = 0x82f55ec, dataptr = 0x0}, head_link = 0x82f55ec, tail_link = 0x82f55ec}}, game_connections = { list = {nelements = 0, null_link = {next = 0x82f5604, prev = 0x82f5604, dataptr = 0x0}, head_link = 0x82f5604, tail_link = 0x82f5604}}, global_advances = {0 }, global_wonders = { 0 }, improvements = '\0' , heating = 0, globalwarming = 0, warminglevel = 8, cooling = 0, nuclearwinter = 0, coolinglevel = 8, save_name = "civgame", '\0' , save_nturns = 10, save_compress_level = 6, foodbox = 10, aqueductloss = 0, killcitizen = 1, techpenalty = 100, razechance = 20, scorelog = false, randseed = 0, aqueduct_size = 8, add_to_size_limit = 8, savepalace = true, natural_city_names = true, spacerace = true, turnblock = true, fixedlength = false, auto_ai_toggle = false, fogofwar = true, fogofwar_old = true, num_unit_types = 0, num_impr_types = 0, num_tech_types = 0, government_count = 0, default_government = 127, government_when_anarchy = 127, ai_goal_government = 127, nation_count = 0, playable_nation_count = 65, styles_count = 0, terrain_count = 11, watchtower_extra_vision = 0, watchtower_vision = 2, allowed_city_names = 1, borders = 7, happyborders = true, diplomacy = 0, slow_invasions = true, rulesetdir = "default", '\0' , firepower_factor = 0, default_building = 200, palace_building = 200, land_defend_building = 200, rtech = {cathedral_plus = 83, cathedral_minus = 16, colosseum_plus = 23, temple_plus = 56, nav = 57, u_partisan = 34, partisan_req = {35, 16, 200, 200, 200, 200, 200, 200, 200, 200}}, rgame = {specialists = {{ name = "elvis", '\0' , min_size = 0, bonus = 2}, { name = "scientist", '\0' , min_size = 5, bonus = 3}, {name = "taxman", '\0' , min_size = 5, bonus = 3}}, changable_tax = true, forced_science = 0, forced_luxury = 100, forced_gold = 0, min_city_center_food = 1, min_city_center_shield = 1, min_city_center_trade = 0, min_dist_bw_cities = 2, init_vis_radius_sq = 5, hut_overflight = 2, pillage_select = true, nuke_contamination = 2, granary_food_ini = {2, 0 }, granary_num_inis = 1, granary_food_inc = 100, tech_cost_style = 1, tech_leakage = 0, tech_cost_double_year = 0, global_init_techs = {200, 200, 200, 200, 200, 200, 200, 200, 200, 200}, global_init_buildings = {21, 200, 200, 200, 200, 200, 200, 200, 200, 200}, killstack = true}, incite_cost = { improvement_factor = 1, unit_factor = 1, total_factor = 100}, demography = "NASRLPEMOqrb\0\0\0", allow_take = "HAhad\0\0\0\0\0\0\0\0\0\0", save_options = {save_random = true, save_players = true, save_known = true, save_starts = true, save_private_map = true}, trireme_loss_chance = {50, 25, 5, 0, 50, 50, 50, 50, 50, 50}, work_veteran_chance = {5, 3, 1, 0, 0, 0, 0, 0, 0, 0}, veteran_chance = {50, 33, 20, 0, 0, 0, 0, 0, 0, 0}, revolution_length = 0} (gdb)