Index: data/default/units.ruleset =================================================================== RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v retrieving revision 1.49 diff -u -r1.49 units.ruleset --- data/default/units.ruleset 5 Aug 2003 15:12:45 -0000 1.49 +++ data/default/units.ruleset 10 Oct 2003 22:12:16 -0000 @@ -714,19 +758,20 @@ [unit_crusaders] name = _("Crusaders") move_type = "Land" -tech_req = "Never" -obsolete_by = "Dragoons" +tech_req = "Monotheism" +impr_req = "Cathedral" +obsolete_by = "Cavalry" graphic = "u.crusaders" graphic_alt = "-" sound_move = "m_crusaders" sound_move_alt = "m_generic" sound_fight = "f_crusaders" sound_fight_alt = "f_generic" -build_cost = 40 +build_cost = 5 pop_cost = 0 attack = 5 -defense = 1 -hitpoints = 10 +defense = 2 +hitpoints = 15 firepower = 1 move_rate = 2 vision_range = 1 @@ -736,8 +781,14 @@ uk_shield = 1 uk_food = 0 uk_gold = 0 -flags = "Horse" +flags = "Horse", "Unique", "Unbribable" roles = "AttackFast" +helptext = _("\ +The Crusaders unit is unique. You can only build it if you do not\ + have it already. It is a far cheaper and better version of the Knights\ + unit, but in addition to being unique, it can only be built in cities\ + that have a Cathedral. It cannot be bribed when in the field.\ +") [unit_knights] name = _("Knights")