Index: doc/README.rulesets =================================================================== RCS file: /home/freeciv/CVS/freeciv/doc/README.rulesets,v retrieving revision 1.3 diff -u -r1.3 README.rulesets --- doc/README.rulesets 2002/06/01 19:05:52 1.3 +++ doc/README.rulesets 2002/06/12 09:30:59 @@ -143,9 +143,9 @@ where the cityname is just the name for the city (note that it may not contain quotes or parenthesis), and each "label" matches (case-insensitive) a terrain type for the city (or "river"), with a - preceeding !, -, or ~ to negate it. The terrain list is optional, of - course, so the entry can just contain the cityname if desired. A city - name labeled as matching a terrain type will match a particular map + preceeding ! to negate it. The terrain list is optional, of course, + so the entry can just contain the cityname if desired. A city name + labeled as matching a terrain type will match a particular map location if that map location is on or adjacent to a tile of the named terrain type; in the case of the "river" label (which is a special case) only the map location itself is considered. A complex example: Index: server/ruleset.c =================================================================== RCS file: /home/freeciv/CVS/freeciv/server/ruleset.c,v retrieving revision 1.111 diff -u -r1.111 ruleset.c --- server/ruleset.c 2002/06/12 07:24:48 1.111 +++ server/ruleset.c 2002/06/12 09:30:59 @@ -1863,8 +1863,8 @@ * Each string will be of the form * " (