Index: data/default/game.ruleset =================================================================== RCS file: /home/freeciv/CVS/freeciv/data/default/game.ruleset,v retrieving revision 1.8 diff -u -r1.8 game.ruleset --- data/default/game.ruleset 2002/05/12 17:03:11 1.8 +++ data/default/game.ruleset 2002/05/16 11:09:59 @@ -54,7 +54,12 @@ ; num_parents == number of requirement for tech, counted recursively. ; 2 - Cost are read from tech.ruleset. Missing costs are generated by ; style 1. -tech_cost_style = 1 +; Note that style 1 will make techs overall cheaper. With researchcost +; set to 10 and using 1.12.0 default rules, style 0 requires 38280 bulbs +; while style 1 requires only 21120. If you set researchcost to 20, then +; total bulb cost for style 1 increases to 42240, which is more in line +; with previous tech progression. +tech_cost_style = 0 ; Technology leak from other civilizations ; 0 - No reduction of the technology cost.