/********************************************************************** Freeciv - Copyright (C) 2002 - Raimar Falke This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ***********************************************************************/ #ifndef FC__PATH_FINDING_H #define FC__PATH_FINDING_H /* * Functions in this file help to find a path from A to B. * * Terms used: * - step: one movement step which brings us from one tile to an adjacent one * - turn: obvious * - path: a list of steps which leads from the start to the end * - basic movement cost (BMC): the basic movements costs of the step * as returned by map_move_cost. Note that the BMC of a step is 0 * if the target is unknown. * - extra cost (EC): sum of various extra costs (which all have to be >=0) * - final cost (FC): FC = BMC * PF_BMC_FACTOR + EC * - best path: a path which has the minimal FC. If two paths have * equal FC, the path with the minimal turns and if these are equal * too the maximum remaining points at the destination is choosen. */ /* * Scaling factor for the BMC. */ #define PF_BMC_FACTOR 100 /* * The step is ignored completely if any extra cost or the sum EC is * larger or equal PF_IGNORE_COST. */ #define PF_IGNORE_COST FC_INFINITY /* * Maximal number of steps in a path. */ #define MAX_PATH_LENGTH 100 struct pf_parameter { /* * Definition of the state of the unit at the start. */ int start_x, start_y; Unit_Type_id unittype; int moves_left; struct player *owner; /* * Callback to query the known state of a tile for the given * player. */ enum known_type (*get_known)(int , int, struct player *); /* * GOTO_MOVE_STRAIGHTEST will set the BMC to constant 1. Even for * unknown tiles. */ enum goto_move_restriction restriction; /* * Passed as last parameter to extra_cost1. */ void *user_data1; /* * Callback which can be used to provide extra costs depending on * the tile. Can be NULL. Parameters are x, y, known and * user_data1. It can be assumed that the implementation of * path_finding.h will cache this value. */ int (*extra_cost_1)(int, int, enum known_type, void *); /* * Passed as last parameter to extra_cost2. */ void *user_data2; /* * Callback which can be used to provide extra costs depending on * the tile and the moves left of the unit. Can be NULL. Parameter * are x, y, known, moves left and user_data2. An implementation * of path_finding.h may or may not cache this value. */ int (*extra_cost_2)(int, int, enum known_type, int, void *); }; struct pf_path { /* * Is this path a valid? Is set to FALSE if there was no path found. */ bool found_a_valid; /* * Number of positions used in the array "positions". */ int positions_used; struct pf_position { /* * x, y, turn and remaining_move_points describe a position in * place and time. */ int x, y, turn, remaining_move_points; enum direction8 direction_for_next_position; } positions[MAX_PATH_LENGTH + 1]; }; /* * Takes a "struct pf_path *" and returns the last position as a * "struct pf_position *". */ #define LAST_POSITION(m_p) (&((m_p)->positions[(m_p)->positions_used-1])) /* * Opaque type. */ typedef struct pf_map *pf_map_t; /* * Called only once per executable start. */ void pf_init(void); /* * Returns a map which can be used to query for paths or to iterate * over all paths. */ pf_map_t pf_get_map(const struct pf_parameter *const parameter); /* * Tries to find a path in the given map to the given destination * position. The path will be written in the given struct pf_path. * Caller should test path->found_a_valid. */ void pf_get_path_from_map(pf_map_t map, int dest_x, int dest_y, struct pf_path *path); /* * The next path with the lowest FC is written in the given struct * pf_path. Caller should test path->found_a_valid. Behavior is * undefined after pf_get_path_from_map was called. */ void pf_get_next_path_from_map(pf_map_t map, struct pf_path *path); /* * After usage the map should be destroyed. */ void pf_destroy_map(pf_map_t map); void pf_print_path(const struct pf_path *const path); #endif