--- server/unithand.c.orig Tue Jul 20 10:10:19 1999 +++ server/unithand.c Tue Jul 20 10:10:37 1999 @@ -685,7 +685,7 @@ "Game: An abandoned village is here."); else { notify_player_ex(pplayer, punit->x, punit->y, E_NOEVENT, - "Game: Your unit has been cowardly slaughtered by a band of barbarians"); + "Game: Your unit has been slaughtered by a band of cowardly barbarians"); wipe_unit(pplayer, punit); ok = 0; }