Index: ai/aiunit.c =================================================================== RCS file: /home/freeciv/CVS/freeciv/ai/aiunit.c,v retrieving revision 1.296 diff -u -r1.296 aiunit.c --- ai/aiunit.c 27 Sep 2003 11:22:40 -0000 1.296 +++ ai/aiunit.c 27 Sep 2003 20:51:46 -0000 @@ -2143,11 +2134,7 @@ move_time = turns_to_enemy_unit(punit->type, move_rate, aunit->x, aunit->y, aunit->type); - if (!COULD_OCCUPY(punit) && vuln == 0) { - /* FIXME: There is something with defence 0 there, maybe a diplomat. - * What's wrong in killing a diplomat? -- GB */ - want = 0; - } else if (move_time > THRESHOLD) { + if (move_time > THRESHOLD) { /* Too far */ want = 0; } else {