Index: common/city.h =================================================================== RCS file: /home/freeciv/CVS/freeciv/common/city.h,v retrieving revision 1.116 diff -u -r1.116 city.h --- common/city.h 15 Nov 2002 21:24:30 -0000 1.116 +++ common/city.h 18 Nov 2002 14:12:28 -0000 @@ -180,7 +180,6 @@ struct ai_city { int workremain; - int ai_role; /* building desirabilities - easiest to handle them here -- Syela */ int building_want[B_LAST]; /* not sure these will always be < 256 */ Index: server/citytools.c =================================================================== RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v retrieving revision 1.196 diff -u -r1.196 citytools.c --- server/citytools.c 14 Nov 2002 09:22:10 -0000 1.196 +++ server/citytools.c 18 Nov 2002 14:12:29 -0000 @@ -1030,7 +1030,6 @@ pcity->city_options = CITYOPT_DEFAULT; - pcity->ai.ai_role = AICITY_NONE; pcity->ai.trade_want = TRADE_WEIGHTING; memset(pcity->ai.building_want, 0, sizeof(pcity->ai.building_want)); pcity->ai.workremain = 1; /* there's always work to be done! */ Index: server/savegame.c =================================================================== RCS file: /home/freeciv/CVS/freeciv/server/savegame.c,v retrieving revision 1.98 diff -u -r1.98 savegame.c --- server/savegame.c 18 Nov 2002 12:57:38 -0000 1.98 +++ server/savegame.c 18 Nov 2002 14:12:29 -0000 @@ -721,7 +721,6 @@ struct city *pcity; pcity=fc_malloc(sizeof(struct city)); - pcity->ai.ai_role = AICITY_NONE; pcity->ai.trade_want = TRADE_WEIGHTING; memset(pcity->ai.building_want, 0, sizeof(pcity->ai.building_want)); pcity->ai.workremain = 1; /* there's always work to be done! */