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[Freeciv] Re: Will recompile with Xaw3d fix Xaw civclient stability iss
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[Freeciv] Re: Will recompile with Xaw3d fix Xaw civclient stability iss

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv users <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: Will recompile with Xaw3d fix Xaw civclient stability issues?
From: sunqist <yorick@xxxxxxx>
Date: Wed, 30 May 2001 08:52:51 -0500
Reply-to: yorick@xxxxxxx

The problem seems to be with the PCITY variable in citydlg.c     I posted a
gdb backtrace earlier with details on the problem.  Basically anything that
calls the city dialog popup window causes a segfault.  Would there be anyway
that I could get my hands on the 1.5.4 source so I can see if the problem is
version specific?

Thanks,
-Jed

Reinier Post wrote:

> On Sun, May 27, 2001 at 06:53:22AM -0500, sunqist wrote:
> > I've got the 1.11.4 civserver and Xaw civclient working under my hpcmips
> > netbsd box (Z50).   The problem is the client is awefully unstable.  In
> > taking a look on various web pages, this seems to be a common problem
> > with the Xaw client.
>
> Are you sure?  I haven't had any unstability problems with it since
> the first version I played, 1.5.4.  Can you detail the problem?
> Can it be the problem mentioned in the FAQ, of an extended Xaw
> library posing as plain vanilla Xaw?
>
> > I originally tried using the GTK client, but never
> > could get it to work.  Has anyone found that recompiling using Xaw3d
> > instead of Xaw results in a more stable civclient?  Also, does anyone
> > know the ./configure flag for Xaw3d off the top of their heads?
>
> I don't, but
>
>  % ./configure --help | fgrep xaw
>   --with-xaw              use the Xaw widget set for the xaw client
>   --with-xaw3d            use the Xaw3d widget set for the xaw client
>
> --
> Reinier



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