[Freeciv-Dev] (PR#9882) Continent and Ocean numbers
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To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#9882) Continent and Ocean numbers |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Tue, 31 Aug 2004 01:40:33 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9882 >
Here's my proposition
There will be two functions:
int map_get_continent_number(int x, int y)
int map_get_ocean_number(int x, int y)
They will return Continent_id value in range
[1..map.num_continents/map.num_oceans]
If map_get_continent_number is called with ocean tile it will triger an
assertion.
Continent numbers will be stored in tile.continent as they are now
(oceans with negative values). Only common/map.c and server/maphand.c
and packet code will be allowed to use it directly.
--
mateusz
- [Freeciv-Dev] (PR#9882) Continent and Ocean numbers,
Mateusz Stefek <=
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