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[Freeciv-Dev] Re: (PR#9798) PATCH assign_continent_number_count size of
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[Freeciv-Dev] Re: (PR#9798) PATCH assign_continent_number_count size of

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Subject: [Freeciv-Dev] Re: (PR#9798) PATCH assign_continent_number_count size of continents
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Mon, 30 Aug 2004 00:27:38 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9798 >

Le lun 30/08/2004 à 06:41, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9798 >
> 
> Marcelo Burda wrote:
> 
> > Yes , but you can assume if size is less than 8, this as no ilse inside,
> > if size is less the 10 this can have a tiny 1x1 isle iside, that is ok
> > for your code, you not need to count any else exept size, for biger
> > inside lacs, maybe this work is to be done in generator
> 
> You can easily have a lake of size 3 with one tile inside, on the corner 
> of a topology0 map.
Wrong, you forget this is near a singularity, and there is only sea or
polar strip.
> 
> In hex tiles I bet you could have one of size 2 with an island inside.
> 
yes this is right, then i think i has 2 choice reduce it a little for
hex topology or do itanyway, (this is done a land cration time, i has
the chice
> jason
> 
> 




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