[Freeciv-Dev] Re: (PR#9800) unit_type_exists should be removed
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[Freeciv-Dev] Re: (PR#9800) unit_type_exists should be removed |
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"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 24 Aug 2004 14:46:31 -0700 |
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9800 >
Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9800 >
>
> unit_type_exists should be removed. Unit types which don't exist
> (crusaders, elephants, etc.) should be removed from the ruleset (or just
> commented out). The only reason for keeping these around was savegame
> compatiblity and that's no longer an issue.
Same with tech_exists, of course.
improvement_exists seems to depend on server options. OTOH it would
probably be just as easy to skip those items when loading the ruleset.
So eventually improvement_exists can be removed as well.
The advantage of removing these is that you no longer have to remember
to check them.
jason
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