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[Freeciv-Dev] Re: (PR#5234) gen 2 island circumference
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[Freeciv-Dev] Re: (PR#5234) gen 2 island circumference

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To: iquin@xxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5234) gen 2 island circumference
From: Andreas Røsdal <andrearo@xxxxxxxxxxxx>
Date: Tue, 26 Aug 2003 10:15:14 +0200 (CEST)

On Tue, 26 Aug 2003 iquin@xxxxxxxxxx wrote:
> > I tried it, I liked it; I didn't notice any difference
> > in world generation time, but the islands did seem to
> > end up more "fair".  (I do wonder if each island is
> > getting the roughly the same amount of each type of
> > terrain, though -- but that's a whole other problem.)
>
> You might want to try landmass >= 70 and generate 3 islands.
> I suspect mapgen might even loop indefinately after patched.
>
> Unless someone changed the code, each islands should still
> get roughly the same amount of each type of terrain (including
> rivers).
>
> IMHO, if equal circumference is desired, it should be done
> when generating islands and not after, i.e. recalculate
> circumference for every tile dropped and stop putting anymore
> tiles when the desired circuference is reached.

The patch does recalculate the circumference for every tile dropped.
It seems that the desired circumference for large landmasses
might need some tuning. I'll look into it, if there is any interest.

Andreas Røsdal


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