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[Freeciv-Dev] (PR#3506) compile errors in gui-win32
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[Freeciv-Dev] (PR#3506) compile errors in gui-win32

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Subject: [Freeciv-Dev] (PR#3506) compile errors in gui-win32
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 22 Feb 2003 17:47:07 -0800
Reply-to: rt@xxxxxxxxxxxxxx

The recent patch I wrote (applied by Raimar) broke gui-win32.  This
patch fixes it.

jason

Index: client/gui-win32/mapview.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/gui-win32/mapview.c,v
retrieving revision 1.59
diff -u -r1.59 mapview.c
--- client/gui-win32/mapview.c  2003/02/22 13:15:30     1.59
+++ client/gui-win32/mapview.c  2003/02/23 01:38:48
@@ -26,6 +26,7 @@
 #include "log.h"
 #include "government.h"         /* government_graphic() */
 #include "map.h"
+#include "mem.h"
 #include "player.h"
 #include "rand.h"
 #include "support.h"
@@ -1377,7 +1378,7 @@
 
   /* FIXME: we don't want to have to recreate the hdc each time! */
   hdc = CreateCompatibleDC(pcanvas_store->hdc);
-  old = SelectObject(hdc, panvas_store->bitmap);
+  old = SelectObject(hdc, pcanvas_store->bitmap);
 
   pixmap_put_overlay_tile_draw(hdc, canvas_x, canvas_y,
                               sprite, offset_x, offset_y,

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