Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2000:
[Freeciv-Dev] Re: civ1 game.ruleset : flying over huts
Home

[Freeciv-Dev] Re: civ1 game.ruleset : flying over huts

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civ1 game.ruleset : flying over huts
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sun, 23 Jul 2000 08:41:13 -0400

At 2000/07/22 20:30 , Tomasz Wegrzanowski wrote:
>; What happens when a hut is overflown:
>;   "Nothing"  - Just fly over; hut remains.
>;   "Frighten" - Tribe frightened and disbands; hut disappears.
>hut_overflight         = "Nothing"
>
>Are you sure huts survived a flight over ?
>I remember the opposite, but this was so many years ago I can be wrong ...

I'm pretty sure I verified this in a game.

jjm




[Prev in Thread] Current Thread [Next in Thread]