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[Freeciv-Dev] Re: Suggestion: Kickstart option
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[Freeciv-Dev] Re: Suggestion: Kickstart option

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Suggestion: Kickstart option
From: idjason@xxxxxxxx
Date: Mon, 27 Dec 1999 16:53:39 +0000

 Sounds like a cool thing to put in the next version. I thinks it's a
good idea.

> "T.J.T van Kooten" wrote:
> 
> My suggestion is to include in the game a kickstart option. So that
> players can start out with a  number of cities already laid out,
> units, techs, wonders (randomly selected of course?) and specific
> governments. This way players who want to play with modern units don't
> have to play through the first 80-100 turns before things start to get
> interesting for them.
> 
> If this option is implemented you should be able to choose from
> several era's e.a : 0 AD, medieval era (dark ages, small kingdoms
> mostly aimed on warfare), colonial era (several strong civs can start
> to colonize other parts of the world and vie for control), WW1/2 era
> (civ's with a strong industrial base fight it out) and cold war era
> (modern techs, civ's with different forms of government).
> 
> This way players can start out with their favourite units/improvements
> right from the start.
> 
> Just my 2 cents...
> 
> Thomas van Kooten (Netware administrator and Linux newbie)
> ---------------------------------
> Erasmus Universiteit Rotterdam
> 145660tk@xxxxxxxxxxx.n
> thomas@xxxxxxxxxxxxxx
> ---------------------------------

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