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Re: [Freeciv-Dev] Separate server and client data
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Re: [Freeciv-Dev] Separate server and client data

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To: Artur Biesiadowski <abies@xxxxxxxxx>
Cc: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Separate server and client data
From: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Tue, 31 Aug 1999 21:19:41 +0000 (GMT)

> freeciv-server.xxx.rpm
> freeciv-client-common-xxx.rpm
In common, there is only libcivcommon.o which is linked to civserver and
civclient. There is no need for a package here.
> freeciv-client-gtk-xxx.rpm
> freeciv-client-xaw-xxx.rpm

 __ Opt games    freeciv      <none>      1.8.1-1     A free Civilization
clone
  __ Opt games    freeciv-gtk  <none>      1.8.1-1     A free Civilization
clone

  __ Opt games    freeciv-xaw  <none>      1.8.1-1     A free Civilization
clone
  __ Opt games    freeciv-xaw3 <none>      1.8.1-1     A free Civilization
clone

For exemple, here what had been done for Debian. It looks like what you
described. I think the same has been done for redhat.

Bye,


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